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Posts with tag luc-bernard

Eternity's Child still planned for WiiWare, as is ... its retro-style sequel?


Hey, remember Eternity's Child? Not that we ever hear anything about WiiWare games prior to their release, but we haven't heard anything about the WiiWare release of Luc Bernard's multiplatform platformer (multiplatformer?) since before its PC release in August. According to Bernard, publisher Alten8 is working on getting the game out before the end of the year, with an added challenge mode featuring user-created levels.

Bernard has also announced that the planned GBA sequel will be brought out of limbo as another WiiWare release as Eternity's Child 2: Retro Child, for release in the middle of next year. Recent developments seem to have made the environment for retro-style sequels on WiiWare favorable. Bernard is working as a producer and doing concept art on this new game.

Gallery: Eternity's Child

Eternity's Trailer


We tend to think of Luc Bernard's Eternity's Child primarily as a WiiWare game -- probably because we're biased -- but the WiiWare version won't be the first version of this game to be released. We know this for a fact. But we don't hate on games here just because they aren't exclusive; in fact, if we think something is truly great, we relish the opportunity to share it with our differently-consoled friends. There's also the fact that we get to hear about Steam players' impressions of the game.

We aren't sure which version of Eternity's Child this trailer depicts, but it promises to look beautiful on Wii for reasons unrelated to HD output anyway -- the lush colors and swirly clouds will come through just as well on Wii as they do on PC.

Gallery: Eternity's Child

Eternity's Child will spend an eternity in America

Yeah, well, contrary to what we were saying earlier, it appears Eternity's Child will indeed be coming to the North American WiiWare service. Why? Well, it's hard to explain, but Alten8's CEO Paul Andrews spoke to WiiWare World and droned on about Luc Bernard, concepts, formats and the like.

The moral of the story is -- it's coming to America. After ratings are complete it will "go out as closely as possible in Europe and NA regions." That's about as far as details go, because it's being ported right now from the original PC version.

Is Luc Bernard the man? An army of now-happy WiiWare gamers will be the judge of that when the game finally hits the downloadable intertrons.

Gallery: Eternity's Child

U.S. WiiWare may wait an eternity for Eternity's Child


Well, this royally sucks: Eternity's Child creator Luc Bernard has admitted that there are no plans to bring quirky platform game Eternity's Child to North America's WiiWare service. Instead, only Europe will receive the title, with Bernard anticipating a release there "at the end of Q3."

Speaking to WiiWare World, Bernard said that he had no control over when or where the game comes out, and that UK publisher Alten8 was in charge of such matters. The only consolation for U.S. fans eagerly awaiting the game is that a version will be available to PC owners via the Steam service at the end of this month. But, y'know, we deal with Wii here, so we're officially disappointed.

Also in his chat with WiiWare World, Bernard defended World of Goo's shift to retail in Europe, and complained that publishers had little time for innovative games, even on WiiWare. Quoth Bernard: "Maybe I should put in a space marine with a gun that is defending Earth from space Nazis for them to be interested!" Space Nazis? We'd actually play that.

Gallery: Eternity's Child


[Thanks, fco!]

Be a part of Eternity's Child


Eternity's Child creator Luc Bernard is all about the interaction. He's often commented on the reception of media from the game, and has spoken of possible changes based on audience reaction to early clips of the WiiWare game. Now, he's taking that interaction to the next level by offering someone a chance to appear as a character in the forthcoming title.

Through July 1, you can leave a comment at his blog, send him a photo of yourself via e-mail, or drop a YouTube link as an entry. What's the criteria? What sort of character? No one knows but Bernard himself, but it's an interesting little impromptu promotion nonetheless.

[Via WiiWare World]

Eternity's Child will include level editor

According to Luc Bernard, creator of the upcoming WiiWare title Eternity's Child, we can expect some sort of level editor to be included in the game. While he doesn't get too specific on the details, Bernard does mention that players will be able to decide where enemies spawn, where the platforms go, and they can "even write curse words" with the tools given. Beyond that, Bernard plans to make a website where people can upload their levels and vote for their favorites.

We know that a lot of you enjoy building your own stages, and things like that do tend to add extra playing hours onto a game. Does this addition make you more interested in Eternity's Child, then?

Gallery: Eternity's Child


[Via GoNintendo]

Eternity's Child, and how not to show off your game



Further footage of WiiWare title Eternity's Child has materialized, and ... well, we're not going to sugercoat this: we're just not that crazy about the above video. It is, as another member of the team put it, kinda janky.

However, there's an important distinction to make here, because we're convinced that the game itself still has potential -- its lush, inventive art style and sweeping orchestral soundtrack will ensure our heads remain turned, and we're still intrigued by the idea of controlling two characters at once. We're giving Luc Bernard's game the benefit of the doubt for now, but here's hoping that more promising coverage isn't too far away.

[Update: Sorry folks, but it appears as though the original trailer has been removed.]

Gallery: Eternity's Child


[Via Go Nintendo]

More pretty details about Eternity's Child


Luc Bernard, creator of Eternity's Child, recently revealed another character for his upcoming Wii Ware game. The character (pictured above on the right), who we know almost nothing about except for the fact that she's a girl, will help Angel (the protagonist) along his quest.

Bernard also explained how the controls will work. It seems that Angel is controlled by the Nunchuck's analog stick, while the red flying heart is controlled by the Wiimote. With the push of a button, you summon Angel's female friend, who will start throwing things (we're not sure what) where the heart shaped cursor is pointing.

It sounds simple enough, but also fun, especially considering that the game only costs $5. Still, above all. it's the art that has us enamored with this title, and we'll admit that we're looking forward to this game's release.

Gallery: Eternity's Child

Lots of info and goodies about Eternity's Child and its maker


We at Nintendo Wii Fanboy can't help but find Luc Bernard, creator of Eternity's Child, incredibly compelling. Let's look at the facts. For one, he's bringing a game to Wii Ware that has a beautiful art style, which will be priced at only $5. Bernard is also fond of pugs, which scores him automatic points in our book. To top it off, he wants to bring even more games to Wii Ware, including one he's titled Manufactured Beauty (concept art pictured above). Then, there's also the fact that he's made the orchestral soundtrack of Eternity's Child available for fans to listen to online.

If the artwork alone (understandably) isn't enough to get you pumped about this addition to Wii Ware, rest assured that Eternity's Child has other merits. Not only does the story deal with modern-day environmental and ethical issues, but it also introduces a creative fantasy world. According to Bernard, this makes the game like an "interactive fairy tale." While parallels can easily be drawn between its story and real life, the surface presents us with an interesting plot filled with unique characters and surrealist scenarios.

As for the gameplay, we don't know much aside from the inclusion of a point-and-shoot mechanic involving the Wiimote. Bernard sheds more candid details about himself and Eternity's Child in this Destructoid interview, though, which features some Q&A with the game's soundtrack composer as well.

We can't wait until more details emerge on this title (which, according to Bernard, is almost finished). Is anyone else looking forward to it?

Gallery: Eternity's Child

Eternity's Child settles on Wii Ware


Eternity's Child, Luc Bernard's stylish platformer, began life as an XBLA title, moved to the Nintendo systems as of last September, and is now apparently going to be released for Wii Ware later this year. Normally, this would be cause for standing ovations and general joy, but in this particular case? We're scratching our heads a little. Initially, the title was apparently shifted away from the Xbox download service due to the restrictions on the size of downloads. Wii Ware, however, boasts an even lower cap for downloads, so we can't help but wonder what happened to the game. It still looks good -- as you can see from our gallery -- so did the finished game end up being much smaller? Is it simplified? We can't help our curiosity.

Right now, Eternity's Child is slated for Q2, at the unbeatable price of $5.

Gallery: Eternity's Child


[Via GoNintendo]

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