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Wii Menu receives an update to 3.2 [update]


Well, for those of you who have their Wii sitting in a dark room, all alone-like, you may have noticed what appeared to be an other-worldly blue glow emanating from the darkness within said room. No, it isn't aliens coming to take you to the future we all dream of, where Donkey Kong is president of the world and we all live on a diet entirely made up of our enemies, ala Kirby. Instead, your Wii has received an update!

This latest update, which brings the Wii Menu to version 3.2, now adds a minor feature to the Disc Channel. Once a game disc has been loaded into the console with an update on it, there will be a notification streaming across the Disc Channel, much like how the Wii Shop Channel now streams release information for Virtual Console games.

Minor update, we know, but we're more concerned about this possibly putting an end to those "Twilight Hacks" the kids have been going crazy over. Someone want to get on that and check for us?

Update: Our very awesome and very attractive (seriously, are you single?) readers have pointed out in the comments that the update does not kill the "Twilight Hack" exploit. Also, some folk at NeoGAF are confirming this to be true. So get back to playing Tetris already!

[Thanks to everyone who sent this in!]

Wii Warm Up: Wii menu music

We were tooling around on the Virtual Console this evening while not really paying attention, and in the midst of the multitasking, the realization hit that everyone in the room was really into the Wii Shop channel music. We're talking bobbing heads, humming softly, the works. It's really catchy for something so unendingly cheerful, but maybe we just hear it a lot around here. It's grown on us. But it inspired us to ask how you felt about the various random tunes that pour out of your Wii. Do you hate the menu music, or do you secretly rock out to it (in a gentle, cheery fashion, of course)?

Ten minute run-through with the Wii interface

SensitivityMatt must have slept with Perrin or something, because IGN got their grubby mitts on a Wii debugging unit and a few games, to boot. On the latest IGN Weekly, Matt spends around ten minutes going through the Wii interface (mainly, the options menu) in detail. The menu seems to confirm the existence of one Wii code per system, as opposed to per game, which should make matchmaking at least slightly more convenient. He goes through Sound, Screen, Parental Controls, Sensitivity Options, and pretty much everything you'll see come November 19th. It's worth a watch, so check it out.

Watch movies on your Wii!We debate the topics in the communityFun facts about Mario!Check out Wii Fanboy's E3 2008 coverage!

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