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Posts with tag midway

No Wii Mortal Kombat vs. DC Universe due to Unreal Engine

When we heard about Mortal Kombat vs. DC Universe, the first thing we asked ourselves was, "Why?" The second thing we asked ourselves was, "No really, why?" Then we started to wonder, though, why this game wasn't heading to the Wii. It's not that we're going to miss it (although we're sure some of you might, and that's completely fine). It's just that the decision to snub the Wii doesn't seem to make any business sense. The Wii does have a pretty large userbase, after all, and according to the Mortal Kombat series' co-creator and executive producer, Ed Boon, Armageddon did well on the Wii. In Mortal Kombat vs. DC Universe, were graphics really going to be that much of an issue?

As it turns out, the issue is the Unreal Engine. Since the newest version of the engine doesn't officially exist for the Wii, the developers thought it would be too challenging to bring the game to Nintendo's console. Yet, according to Boone, they're not against the idea. If they're waiting for Epic to support the Unreal Engine on the Wii, though, they better not hold their breath. Whether or not Midway will one day use the unofficial engine and port the game to the Wii remains to be seen.

[Via GoNintendo]

Blitz: The League, Game Party sequels coming


Midway has announced that Blitz: The League 2, sequel to their totally extreme football game, will release simultaneously on all three home consoles this fall (we're guessing it'll be right in time to get lost among all the holiday releases). What about the first game, which was supposed to be a Wii launch title? Saaaaaaaacked. Midway also announced a sequel to Game Party. They must have made back the twenty bucks they spent developing the first one.

No details have been revealed about either game -- Midway is planning to release more information about their entire lineup at E3. We at least know what to expect from Game Party 2: an average minigame collection that will generate inexplicably high sales.

Patrick Goschy pleads his case to Joystiq

Patrick Goschy is a creative guy. If you haven't seen his video for a prototype motion-based controller, which he made years before the Wii was even a console without a controller, then you should catch up. After that, be sure to see Engadget's pictures of the device. Now, Joystiq talks with the man about this twisted tale.

When working for Midway back in 1999 as a Development Systems Technician, Goschy came up with the idea for his first motion-based device. His next invention, the one we've all seen, came later in June of 2000 (although the patent was dated for 1999). In 2000, Midway comes up with some sort of compensation plan which would supplement him for a third patent so the company "can pay anything and fire anytime."

The Joystiq article also takes a look at the legal side of the dispute. Which, based on the words of some of those more educated in patent law than we are, looks to favor anyone not named Patrick Goschy. Since he worked at Midway, the company could very well own it all.

Former Midway employee created Wii back in 1990, apparently [update]


Nintendo doesn't seem to be able to shake these lawsuits lately. Or, maybe the Wii is just an unlucky system to put product on? Well, what's a lawsuit here and there when the console is earning so much cash, right?

And, meet the latest. It's a former Midway employee by the name of Pat Goschy. What's his beef? He says Nintendo is breaking a patent he has held on to for 8 years, which involves, you guessed it, motion controls. And Goschy apparently has proof, in the form of the embedded video above.

Update: Turns out we may have jumped the gun on this one. Goschy isn't suing ... yet.

[Via Joystiq]

Comparing Cruis'n on N64 and Wii (you know, because it's funny)


We haven't laughed this hard since Seinfeld was new (actually, a couple of episodes of Arrested Development had us laughing this hard). Cruis'n on the Wii is kind of like the joke that never dies here at the Wii Fanboy offices. Now, as if from some kind of divine intervention, we have more fuel for this fire of comedy. Why would anyone do a comparison video of these two games, anyway? Are they trying to have us laugh ourselves to death?

Someone should turn this game into a sitcom. We'd watch it.

Cruis'n vaults to the top of the Amazon charts, thanks to price cut [update 1]


Well, the top of the Wii Racing/Flying section of the Amazon charts, anyway. Well, #2. So, really, the part about "the top of the charts" is misleading. It's on the top area of some charts. But it's Cruis'n. This is the only measure of success it'll ever see. Let Cruis'n have its day. How did Midway achieve this minor miracle? Simple! They dropped the price by 50% to $14.99. That's the only conceivable way to get this game sold at all. At that price, we're even kind of considering picking up a copy.

... And we just stopped considering it. But hey, if you need $15 worth of stuff to qualify for free ship'n, this is an option. Or you could wait for the price to drop some more. Oh, by the way, some other games are on sale too, including Trauma Center: New Blood and Donkey Kong Barrel Blast. But those aren't quite as hilarious. Paper Mario 2 for $10 isn't bad, though!

[UPDATE: Okay, Cruis'n is no longer on sale (why?) but all the other Wii stuff that you may actually care about for real is.]

Cruis'n looks like Chewie, Baba Booey, and Hong Kong Phooey all in one

We've shown you trailers of nice looking games recently, so now it's time for one that's ... not so nice. In fact, Midway's Cruis'n is looking downright gross.

Many Nintendo fans have developed a "gameplay over graphics" mantra, but this "effort" by Midway just seems insulting. There's no reason that a Wii game should resemble an N64 game, unless it's on the Virtual Console.

Check out the official Cruis'n trailer above if you want to have your mind blown, in a bad way.

We're feel'n traumatised from look'n at Cruis'n


Remember how we were getting "an all new version" of Cruis'n for Wii? Well, if this is what passes for "all new," we'll take some old junk, please. Or nothing. Or an eye wash. Of course, this Cruis'n game is, in reality, as "all new" as it is attractive-- based on menu images, it's apparently a rebranded Wii version of a The Fast & The Furious arcade game. We wonder if IGN's Matt Casamassina is as thrilled about the game's Wii exclusivity now after these screens have been released.

Note to developers: If your game's graphics ever compare unfavorably to those of a Nintendo 64 game, then it's time to go back to the drawing board, and then get stronger prescription eyewear so you can see that drawing board. We hope this all turns out to be a mistake or hoax of some kind, because we don't want to think that Midway thinks this is an acceptable thing to release.

[Via NeoGAF]

Midway has another Wii exclusive in Cruis'n


Midway follows up its minigame entry into the Wii library with a racing title called Cruis'n. In "an all new version of the classic Midway arcade racer," racers will navigate twelve different courses and earn upgrades, allowing them to "create the ultimate ride." As far as what ultimate rides there will be, we at least know Nissan has given them the go-ahead to include some of their cars.

Cruis'n is currently slated for a November release.

Midway reveals Game Party, doesn't get Wii gamers


If it's one thing Wii owners want, it's another minigame compilation title, amirite? No, in fact, I am wrong. Dead wrong. Because, like us, we're pretty sure you don't want any more minigame compilations.

The game is to feature "a collection of classic skill games from around the world," including a half-dozen different minigames. These activities are to be comprised of darts, trivia and ... beer pong (looks like it, based on the image above)? Midway will be releasing Game Party come this November.

Totally visceral presentation of Mortal Kombat fatalities


What's more brutal than seeing gruesome fatalities performed before your eyes, while blood and bone spill all around and the hopeless fake cries of voice actors echo in your head? A list of moves in the PDF format. Those with weak stomachs should look away from the rawness.

While this isn't as MORTAL KOMBAAAAAAAAAAT as, say, screenshots or video would be, we admit that we were pretty curious about how the moves in Mortal Kombat Armageddon were going to be pulled off (not curious enough to buy it, but certainly curious enough to read a thing on the Internet.) We knew waggling would be involved, but it's cool to learn what the specific waggles will be.

This totally reminds us of downloading Mortal Kombat FAQs from Compuserve and leaving them to print from our dot-matrix printer overnight. Sometimes we'd wake up in the morning only to find that our pet dinosaur had shredded all the pages, forcing us to start over.

[Via Joystiq]

Retro GC compilations offer Wii owners options

Virtual Console pricing got you down? Not to fret -- there are plenty of GameCube compilation titles available at a budget price. Racketboy recently took an in-depth look at a few of these game sets, offering readers a detailed look at what's included in each ... and some answers to the question of whether or not they're worth your $10. For instance, he reports that the Namco collections play well, but Midway Arcade Treasures seems to feature a few games with below average controls. But even with a few duds, the pricing on most of these sets is just right for gamers on a tight budget who need to get their retro fix.

PREPARE YOURSELF for new Mortal Kombat Armageddon screens



Is it okay to get nostalgic about Mortal Kombat? We know the series isn't that old, and, in fact, still exists. But, for example, we can't help but reference the old "PREPARE YOURSELF" slogan from the 1993 print ads when we're talking about any MK game. We miss the old games, and it took the new one to put us in that state.

Looking at the big, empty environments of the new Wii version of Mortal Kombat Armageddon makes us long for the detail-filled stages of the old games, and the sort-of-plain character models remind us of how amusingly hokey the digitized sprites used to be. Those were the days, when we didn't need fancy polygons to enjoy virtually ripping some dude's spine out. We had Claymation bosses and we liked it. It was a simpler time-- a TOASTY!! time.

Screens, with obligatory Wii-gesture diagrams, after the break.

Continue reading PREPARE YOURSELF for new Mortal Kombat Armageddon screens

Ed Boon talks about MK on the Wii

So, now US Senators aren't the only people known for flip-flopping?

Ed Boon, the man behind the kombat of mortals, spoke with gaming site 1up about the recent announcement of Mortal Kombat Armageddon coming to the Wii. First, he was quick to dash away all his earlier comments, stating he thought that Mortal Kombat could not work with the Wii's controller, as opposed to just plain negativity about the console in general.

"Actually, my comments in the past were not "less than enthusiastic" -- rather they were responses to questions that I was asked about how Mortal Kombat could be done (with the traditional play mechanic) on a new controller. Since the Wii controller has fewer buttons than a traditional PlayStation or Xbox controller I was wondering at the time what we would be able to substitute for the missing buttons. Remember, at the time of the original interview, I hadn't even touched a Wii controller."

Well then, good thing you're bringing your game to a console that has a controller lacking enough buttons to successfully play said game, eh? The rest of the interview has Ed defending past comments some more, along with his take on the announcement of Super Smash Bros. Brawl leaving out some of the console's features, as well as discussing the possibility for shells to be used with Mortal Kombat: Armageddon.

Rampage confirmed, first screenshots

Apologies for the ugly watermark. Boo, IGN!So, you'll remember an unofficial confirmation that Midway would be bringing Rampage: Total Destruction to the Wii. Now, we have an official confirmation. That's right: coming this winter, you'll be able to unleash your pent-up rage on various architectural structures. Play as monstrous beasts such as George, Lizzie, or Ralph, or...my God...Fifi the Rabid French Poodle. Awesome.

Midway is also bringing the recently announced Mortal Kombat: Armageddon to the Wii, and has also confirmed an additional four titles in development for release sometime next year.

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