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No More Heroes initially planned as a 360 game

Speaking to MCV, No More Heroes director Suda 51 said that in the earliest stages of planning, his game was going to be made for the Xbox 360. It was his producer at Marvelous Interactive, Yasuhiro Wada, who suggested the Wii instead.

"Originally, I'd wanted to make this game for Xbox 360, actually. Wada-san had information about the new Wii and how the new controller would work before it came out, so that's why he thought I should produce the game on that format."

It's important to remember that back then Suda wouldn't have known about the controller, or really much of anything about the Wii, while the 360 was a known quantity. A very small quantity in Japan, but still something that could be developed for. Of course, once Suda found out about the Wiimote (and, though he doesn't say it, the smaller cost of game development on the Wii) he was on board. Really, though, if No More Heroes tanked in Japan on the Wii, a system that people have, imagine the 360 sales.

Japanese Wii software sales for 2007: How did Wii publishers fare?


The year is almost over, and we could probably debate for hours about which games were the best, but in the end, money talks. So, how did Wii games actually sell in 2007? A kind NeoGAFfer compiled a list that shows how much each Wii game sold this year in Japan, based on Media Create figures up until December 2nd.

It's also important, though, to consider how Wii game publishers did this year in Japan (check the stats in the image above). Nintendo certainly had a great year, with over 8 million sales for 17 games. Square Enix also did pretty well for itself with Dragon Quest Swords (the only game released by the company for the Wii before the December 2nd window). As for the other third parties, however, the median game sales seem somewhat poor. Yet, considering the amount of shovelware released this year, it's hard to say that some of them didn't deserve it. Check the list of game sales here to decide for yourselves. You may notice one major disappointment (yes, we're talking about Zack and Wiki) or two, but how many other third-party games, in your opinion, really deserved to sell better than they did?

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