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Miyamoto talks hardcore gamers, promises 'other enhancements'

It seems we staunch Nintendo fans weren't the only ones who were at times a bit concerned as we neared the Wii launch. Even Miyamoto wasn't sure that the system really could offer something for everyone. What worried him? The hardcore gaming element. That was even one reason behind the Wii Sports packin -- not only would the game tempt nongamers, but they hoped that hardcore gamers as well would pick up a Wiimote and enjoy the simplicity of Wii Sports.

Great, so we've got the hardcore contingent. After Wii Sports and a few other titles, depending on personal preference, what do we have to offer? Part of that problem is that companies are still adjusting to the Wii. Miyamoto pointed out that the sensor bar and control scheme is perfect for a lot of "hardcore" fare (read: shooters), but where are these games? Languishing somewhere in development, most likely. While developers struggle to find those perfect new ideas for the revolutionary console, we have to deal with ports ... and sometimes, that's not all bad. But don't despair, for there is a light at the end of the tunnel -- Miyamoto said, "There are also other enhancements to the Wii interface and developments being planned that are going to really make games for hardcore players a lot more fun and interesting."

Let the speculation begin.

Continue reading Miyamoto talks hardcore gamers, promises 'other enhancements'

Elebits to have online bits?

Regardless of what we've heard about third-party titles not being online until 2007, Konami is saying that Elebits could very well ship with online capabilities. During Konami's recent Summer BBQ 2006 event in San Francisco last week, Denis Lee, who is the Group Marketing Manager at Konami, revealed that "the team is looking into online and trying to find out what the best kind of gameplay they can get into the game is and still make launch window. We're working on a few ideas, but we're not talking about online specifically."

So Konami is looking at online gameplay for Elebits, but can't really comment on how it will be implemented. Co-op is a given, but what other kind of cool online gametypes would support the overall focus of the title? How about some time-based challenges?

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