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Poking holes in the New York Times's claims


Refuting perceived negative statements against your console of choice is usually a very petty, fanboy kind of thing to do, but the New York Times' recent coverage of the Wii's terrible attach rate deserves it. The article has some problems that make the Wii seem to be in a worse situation than it is, though we don't know whether it's an intentional angle or a bit of haphazard reporting. John Scalzo of the Video Game Librarian blog identified some of the issues.

Scalzo identifies the paper's dependence on numbers from VGChartz (a "a team of analysts who study video-game sales"), their claim that Smash Bros. sales have tanked, and their spurious analysis of Guitar Hero III sales as noticeable problems with the coverage. The last is especially startling: the NYT claims that "Guitar Hero, for example, sold 2.2 million copies for the Wii, but 2.8 million copies for the Xbox 360 and almost 5 million for two versions of the PlayStation," bringing in the PS2 to make its point. "The only way the author could get the numbers he was looking for," Scalzo said, "was to combine the sales of Guitar Hero III on the PS2 and PS3 to push it past the Wii."

Hit the break for some of our own thoughts on the article.

Continue reading Poking holes in the New York Times's claims

NY Times tackles Wii's tie-in ratio

The Wii has comfortably outsold its rivals since it first launched, but it does lag behind in at least one other respect: the number of games sold per console. The low software tie-in ratio of the Wii is hardly a new issue, but it's one that shouldn't be ignored.

According to a new article in The New York Times, Wii owners typically purchase only 3.7 games a year, a figure that compares unfavorably with Xbox 360 and PlayStation 3 owners (4.7 and 4.6 games per year respectively). This, argues the article, is just one of the effects of the expanded audience that Nintendo has captured -- as the New York Times piece observes, most Wii owners seem to treat their console as little more than a Wii Sports machine.

There are solutions, however, with Wii Fanboy favorite Michael Pachter suggesting third-party publishers should adopt a different approach to marketing their wares. As Pachter puts it, "Advertising on GameInformer and 1up.com just isn't reaching [the expanded] audience."

[Via Joystiq]

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