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Posts with tag nms

Wii Warm Up: NMS excitement

Fresh from the Nintendo Media Summit, we've quite a few impressions of games coming out in the immediate future. Among them:
We're most jazzed for Strikers, especially after reading such effulgent impressions from Penny Arcade. But which game shown at NMS excited you the most? If you were stuck on an island and could only have one game ... you know, assuming you had a Wii and a couple Wiimotes, and a nice TV ... maybe some nunchuks, oh, and the sensor bar, and I guess you'd need a standard 120 W outlet somewhere in the sand ... and a decent supply of food and water, or you wouldn't spend your time playing the Wii ... you know what, never mind.

NMS: Scoring goals in Mario Strikers Charged

Joystiq's Nintendo Media Summit coverage just keeps on trucking as they take a look at Mario Strikers: Charged. This is one of the games that Nintendo is stating will appeal to core gamers (or more hardcore games, to be exact), so Reggie and the gang understand the importance of making the title accessible and appealing. But what makes this game different and improved over its predecessor?

Well, the gameplay mechanics have been greatly improved, according to one of the game's developers. With tweaks to the game's AI and improved character customization, along with more characters to choose from overall, more is the name of the game here. And, not to mention the implementation of online gameplay.

Gallery: Mario Strikers Charged

NMS: Cutting a rug in Boogie

Joystiq managed to get down with EA's Boogie while at the Nintendo Media Summit and their impressions were quite positive. Not only do they remark that the game looks great, but they also comment that the gameplay was fun and exciting. Also, they got some time with the karaoke portion of the game (which uses that bundled microphone). As far as graphics go, they went so far as to say it was the best looking game at the Media Summit, only challenged by the likes of Mario Strikers: Charged.

Boogie is broken down into two main sections: the rhythm-based dancing, where the player must flick the Wiimote in-time with the song causing the on-screen character to dance with the beat, and the karaoke portion utilizing the microphone. This second section of gameplay is highly reminiscent of titles such as Karaoke Revolution and SingStar.

Gallery: Boogie

NMS: Pokemon Battle Revolution impressions

Our overlords at Joystiq got their hands on the upcoming Pokemon Battle Revolution while at the Nintendo Media Summit, which takes place on an island called Poketopia, which has ten different Colosseums to battle in. Of course, the object of the game is to become the biggest and baddest Pokemon trainer. Nintendo encouraged people to control the game with their DS at the show, as well as upload their own captured critters from Pokemon Diamond & Pearl for use in the game.

Nothing much else can be reported, however, as Joystiq lets us know that the game looks impressive and is chock full of the classic Pokemon gameplay. We expect to see you online come June 25th when the game releases in the United States.

Gallery: Pokemon Battle Revolution

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