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NMS08: Joystiq gets their hands dirty with WiiWare


Besides checking out what retail Wii and DS games Nintendo had available, Joystiq also managed to spend some quality time with WiiWare and a few of its games. The general consensus? It's a mixed bag.
  • Strong Bad's Cool Game for Attractive People seems to capture the Flash toon's look and feel, but is fairly linear (at least in the demo available at NMS08). Stern was also able to pry some more info about the episodic nature of the game from the title's marketing director, who said "Each episode, a different designer [is in charge], which is more like they do on TV. ... It's still the same team. [But] it'll be interesting to see how the episodes feel as a result. With Sam & Max, we've had complaints that they feel too similar. We might find with Strong Bad, that each one feels very different."
  • LostWinds is shaping up nicely, apparently, as Stern commented "Because of game's playful controls, I wish I could have spent the time progressing through the entire game." He says this because LostWinds is actually finished, and the folks behind it hope its in the WiiWare launch lineup.
  • Final Fantasy Crystal Chronicles: My Life as a King is more for the folks that like everything outside of the combat in RPG games. It's very menu-heavy, and you're very much like the manager of the game, sending out your townfolk to find goodies to bring back to you.
  • Pop seems to have some very interesting multiplayer mechanics and, like LostWinds, is totally finished. The single-player games are "casual and a trance-like way to relax," apparently. They hope that it will be in the WiiWare launch lineup and between 500 and 800 Wii Points.
  • Major League Eating is offering up a buffet of features for users to take from, including Wi-Fi gameplay and the complete package of competitive eating. There's going to be gross out techniques, as well as actual attack and defensive maneuvers. We're not all about who can eat a billion hot dogs the fastest ourselves, but it looks like this one is shaping up to be a full meal of fun on WiiWare.
  • World of Goo is something that we've been interested in, surely you all know. And everytime someone checks it out and bothers to write something up on the internet, we're even more convinced this is a must download. Stern's label that this title has the "clever puzzle mechanic" and "irresistible gameplay" we've been hoping may have just cemented its status as a must own for us.

Read - Major League Eating
Read - World of Goo
Read - LostWinds
Read - Final Fantasy Crystal Chronicles: My Life as a King
Read - Pop
Read - Strong Bad's Cool Game for Attractive People

First Rock Band Wii shots arrive, fail to cheer us up


Rock Band's taken its fair share of flak recently -- some would say it's been perfectly justifed -- but perhaps these first screens of the Wii version in action will help slow the barrage of complaints about the game.

To the surprise of nobody, they're pretty much identical to the PlayStation 3 and Xbox 360 versions of Harmonix's multi-instrumental extravaganza (minus the super-sharp HD look, obviously), and, y'know, that means it's quite a pretty game, at least. Convinced, yet? No? You're still dwelling on that missing DLC and online play, aren't you? Can't blame you. So are we. Sigh.

Gallery: Rock Band

Samba de Amigo missing some much-needed shake



Samba de Amigo on the Dreamcast was the most relentlessly cheerful game ever, and the Wii version won't be toning down the exuberance -- just looking at this latest batch of art and screens from Sega's shake-'em-up almost brought light to the recesses of our dark, cynical hearts. But there's something gnawing at us, something that prevents us from getting all giddy over Wii Samba: the controls.

Apparently, we're not alone in this respect. A number of the recent "hands-on" articles that have appeared in the wake of the Nintendo Media Summit mention how Gearbox hasn't yet nailed this aspect of the game.

We've already discussed Joystiq's experiences (choice quote: "[...] the Remote and Nunchuk just don't feel the same as the original maracas."), and Go Nintendo felt similarly ("Unfortunately, there are still some control quirks. There are times when the Wiimote/Nunchuck will lose your positioning. This didn't happen too often, but it happened enough to make note of it.") Meanwhile, GameSpot's Ricardo Torres was perhaps the most forgiving, claiming that "the control is on its way toward being solid." Call us demanding little so-and-sos all you like, but we want solid! Not "on its way toward being solid."

The general feeling seems to be that the title is shaping up well, but that the maracas are sorely missed. If you're reading this, Sega, you know what to do.

Read: Joystiq's hands-on impressions
Read: Go Nintendo's hands-on impressions
Read: GameSpot's hands-on impressions


[Screenshots via press release]

NMS08: Joystiq hands-on with the future of Wii


Big-brother blog Joystiq's own Zack Stern got a little face time with some of the biggest games of your fanboy future at last week's Nintendo Media Summit, and mostly, the verdict is good, even in some surprising places. We've linked all of the hands-on impressions below, but will offer a quick recap here:
  • Rock Band for Wii is not quite a complete travesty; improvements made to the original Rock Bands are present here, and apparently, there is at least discussion of how to handle the online play/DLC problem, but whether or not that will be managed as a later add-on or reserved for a sequel was not said. But it's not all sunshine and rainbows ....
  • Star Wars: The Force Unleashed is the opposite of Rock Band, however, in that it sounds even better than we expected. Zack spent some time in the Wii-specific multiplayer duel mode, and it sounds as though the level of depth (and sheer fun!) to be found there will make Wii owners and Star Wars fans very happy. We're looking forward to it!
  • BOOM BLOX may seem like a simple game, but while we're on the subject of depth, this is another title with a lot to explore and discover, and we know a lot of you are excited about it -- so much so that you'll challenge the bloggers to steel cage matches and all. It's cool. We like to know you care.
  • Samba de Amigo both is and ain't the original. It looks and feels like the Dreamcast game, but Wii remotes just aren't maracas. We did get our wish, though you can use two Wiimotes instead of a Wiimote and a nunchuk if you want, to get your samba on.
  • Wii Fit is fun, with a lot of enjoyable mini-games, but Zack felt they might get repetitive after a while. Then again, what exercise routine doesn't? That's why they call it a routine, amirite?
Read: Joystiq hands-on with BOOM BLOX
Read: Joystiq hands-on with Rock Band Wii
Read: Joystiq hands-on with Samba de Amigo
Read: Joystiq hands-on with Star Wars: The Force Unleashed
Read: Joystiq hands-on with Wii Fit

NMS08: Rock Band 'bonus' simply PS3/360 dregs

The mystery of our Rock Band's "bonus" tracks has been solved -- and the songs are nothing you haven't seen before, especially if you've been following the available DLC for the Xbox 360 and PS3 versions of the title. Here's your extra content, Wii owners. Merry freakin' Christmas.
  • "Dirty Little Secret" - The All American Rejects
  • "Roam" - The B-52's
  • "Don't Look Back in Anger" - Oasis
  • "Roxanne" - The Police
  • "Rockaway Beach" - The Ramones

Gallery: Rock Band

NMS08: Strong Bad's Cool Trailers for Attractive People


Hot on the heels of news yesterday regarding a certain answerer-of-emails and WiiWare, Nintendo's distribution service for downloadable games, comes our first peek at Strong Bad's Cool Game for Attractive People, along with some more details on what to expect per your buck and the bang it will entitle you to. IGN has uploaded a pair of trailers, the first of which you can catch above. It provides a sneak peek at the first episode of the game, which is due out this June.

IGN also confirmed that each episode of Strong Bad's Cool Game for Attractive People will include at least one small micro game that the player can enjoy via an in-game computer. Fans of Strong Bad won't have any trouble picturing how this will work. As if that weren't enough, you can also piece together your own Girl Squad comics by collecting cards in-game.

Head past the break for the other trailer, which shows off even more gameplay footage. We just hope that come June we'll be attractive enough to be allowed to play this game.

Gallery: Strong Bad's Cool Game For Attractive People

Continue reading NMS08: Strong Bad's Cool Trailers for Attractive People

Telltale brings Strong Bad to attractive people

Wow, we never thought we'd be writing about Strong Bad twice in one week on a Wii blog. Yet, Telltale finally announced their oh-so-secret WiiWare game, which will feature everyone's favorite Homestar Runner mascot. Titled Strong Bad's Cool Game for Attractive People, this series will consist of five episodes that will come out on a monthly basis. (As it turns out, the "actual gameplay footage" at the end of the Strong Bad Gameways video is actual gameplay footage!)

Like Sam & Max, this game will be in the adventure genre, involving humor, puzzles, and point-and-click goodness. Telltale has also added some neat time-wasting extras, like checking Strong Bad's emails, making prank phone calls, and playing arcade games styled after the ones on Homestar Runner's site.

Between bringing this and Sam & Max to the Wii, we're so in love with Telltale right now. If you're excited, too, make sure to check out the official webpage for SBCG4AP, which just went live (and has a gameplay trailer!).

(Note: Sorry for the delay in putting this news up; we were waiting for Telltale to release assets for the game first, to make this post as thorough as possible.)

Gallery: Strong Bad's Cool Game For Attractive People



[Via press release; also, thanks to everyone who sent this in!]

NMS 08: Mario Super Sluggers sliding into homes this year


The first news out of this year's Nintendo Media Summit is that the Namco Bandai-developed Mario sports game Super Mario Stadium: Family Baseball will see a U.S. release "sometime this year" under the title Mario Super Sluggers.

Nintendo of America's Bill Trinen demonstrated the game for press in attendance, showing unique fielding mechanics in which shaking the Wiimote signals the fielders to go, and a throwing motion sends the ball to the correct base. Pitching and batting seem to be pretty much what you'd expect!

According to IGN, the cast will include the usual suspects: Mario, Luigi, Peach, Daisy, the Wario Bros, Donkey Kong, Baby Mario, Toad, Toadette, Boo, and a Shyguy. More details about Sluggers should come out sometime next week.

[Via Joystiq; press release available here]

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