Famitsu also has some new screens for the game, which may not be blurry but definitely don't live up to the Wii's graphical powers. As for the gameplay, the images give you a sense of what kind of survival activities Lost in Blue will demand from you, and reveal a cute mouse-like creature that the castaways seem to befriend. Just click on past the break if you'd like to take a look.
Posts with tag north-america
Lost in Blue to wash ashore this fall
Blurry English screens were a big indication that Lost in Blue: Shipwrecked! was being localized outside of Japan, and Konami already announced a fall target for the game in North America. The company recently offered a European projection as well, though. Apparently, PAL nations (perhaps not Australia) can expect Shipwrecked! in the fall, too, along with the third title in the DS series.
Famitsu also has some new screens for the game, which may not be blurry but definitely don't live up to the Wii's graphical powers. As for the gameplay, the images give you a sense of what kind of survival activities Lost in Blue will demand from you, and reveal a cute mouse-like creature that the castaways seem to befriend. Just click on past the break if you'd like to take a look.
Famitsu also has some new screens for the game, which may not be blurry but definitely don't live up to the Wii's graphical powers. As for the gameplay, the images give you a sense of what kind of survival activities Lost in Blue will demand from you, and reveal a cute mouse-like creature that the castaways seem to befriend. Just click on past the break if you'd like to take a look.
Pachter: Wii owned in April, despite GTA IV release
The NPD numbers aren't going to be available until later this week, but Michael Pachter is still doing his thing and tossing some predictions out there. With that Grand Theft Auto IV game releasing in April (and shattering records like crazy), many might think that Nintendo is going to have to relinquish its throne for a short while, like when that Halo 3 game released. Pachter doesn't think so, however, and called for another victory for Nintendo.600,000 units is the magic number, according to the analyst, as he says Wii will once again reign supreme when the April NPD numbers release. Considering a pretty big Wii title released during that month, we're inclined to agree with the man.
Miyamoto talks WiiWare launch, American devs
Now that the WiiWare service is up and running (and we got to play at least one game so far), you're probably as curious as we are concerning the lack of Nintendo games available for download. With an entire catalog featuring nothing but third-party titles, it might seem like a silly idea to launch a Nintendo service with no Nintendo games on offer. It's something that we thought was very much against what Nintendo's usual operational procedures are.Then, like a knight in shining armor, Shigeru Miyamoto charges in and tells us why we need not be concerned. "I think America has always been better at creating unique products," he says. Wow, we're flattered! Miyamoto is a big fan of the North American indie game scene, commenting they are "able to let their own personality and their own kind of unique interests really flourish in the games that they're creating." This is one of the reasons why Nintendo felt safe with the WiiWare line-up unleashed on us today.
[Via Joystiq]
Pachter: Wii to sell 700,000 in March
With the official NPD numbers due any day now, Michael Pachter has tossed out his prediction for the winner of March in the U.S.: Nintendo. He is claiming that the Wii will have moved 700,000 units in the month, with Smash Bros. Brawl being the big reason. Even though he says that Nintendo is still sending more units to Europe than the U.S., he says that March will be different because of, obviously, Smash Bros. Brawl.And, even better is Pachter's prediction that April will see Nintendo doing even better, with both Mario Kart Wii and the Pokemon Mystery Dungeon sequels being huge draws. Let's hope he's right!
January NPD: Always in December's shadow

- Wii: 274K
1.08m (80%) - PS3: 269K
528K (66%) - PS2: 264K
836K (76%) - DS Lite: 251K
2.22m (90%) - PSP: 230K
830K (78%) - Xbox 360: 230K
1.03m (82%)
Even though sales dropped, demand for the Wii is still high, leading some folks to speculate about the console's shortages. Analysts from Wedbush Morgan (including Michael Pachter) and simExchange venture that supply was low because many Wiis were diverted to Japan for the launches of Wii Fit and Super Smash Bros. Brawl.
As per usual, there's more sales goodness after the break.
Extended North American Brawl trailer debuts
Are you tired of watching all those Super Smash Bros. Brawl videos floating around from the Japanese release yet? Well, even if you are, this latest trailer is for the US version -- complete with English text and voice acting (not that there's much voice acting, of course). It also comes complete with King Dedede and the Ice Climber kids hammer-dancing.
The streaming movie isn't displayed in as high a quality as we'd like, but there are three whole minutes of clips grabbed from almost every mode in the game for you to enjoy. As far as we can see, there aren't any huge spoilers for you to worry about, so don't let that stop you from watching the video!
[Thanks, Cyber-Tyrant!]
[Via NeoGAF]
December NPD: Holy hand grenade that's a lot of hardware sold
Wow. There were a lot of Wiis and DSes sold in the U.S. in December, as one might imagine. But, we don't think many can imagine this many consoles and handhelds sold. How many of you gifted a Wii or DS this holiday, or received one as a gift?
Hardware sales for December 2007:
- DS Lite: 2.47m
940K (61%) - Wii: 1.35m
369K (38%) - Xbox 360: 1.26m
490K (64%) - PS2: 1.1m
604K (122%) - PSP: 1.06m
493K (87%) - PS3: 797K
331 (71%)
Continue reading December NPD: Holy hand grenade that's a lot of hardware sold
Analyst: U.S. Galaxy sales a 'borderline failure'
Having already suffered from lower-than-expected sales in Japan, we thought Super Mario Galaxy fared better in the U.S., where it shifted 500,000 copies in its first week. Indeed, Nintendo was happy to crow about the records the game set, pointing out that Galaxy was the best-selling Mario title ever in its first week, as well as the strongest one-week debut of any Wii game to date.
But look, here comes RealMoney.com columnist Michael Comeau to spoil the party. Despite describing the game as "the best $50 I've spent this year on a videogame," Comeau argues that more should have been expected from Galaxy in raw commercial terms, and then compares it (unwisely, in our humble opinion) to the opening week sales of Halo 3.
But look, here comes RealMoney.com columnist Michael Comeau to spoil the party. Despite describing the game as "the best $50 I've spent this year on a videogame," Comeau argues that more should have been expected from Galaxy in raw commercial terms, and then compares it (unwisely, in our humble opinion) to the opening week sales of Halo 3.
Continue reading Analyst: U.S. Galaxy sales a 'borderline failure'
Despite Wii's success abroad, Nintendo to keep development in Japan
Now, you might want to take a seat before reading this next sentence. The Wii is very popular. Can you believe that? We surely couldn't upon reading about it and hearing from others regarding its incredible appeal both in Japan and abroad. So, considering that demand for the console is highest in the U.S., it would make sense for Nintendo to think about focusing some of their development over here, right? Well, Nintendo doesn't have any such plans, apparently.
We can understand that first-party titles are most likely going to need to be directly overseen by Iwata or Miyamoto, but what about Metroid Prime 3? It was one of the Wii's biggest titles this year, why wouldn't Nintendo want to make more titles exclusively like it, geared toward the Western gamer? Well, Nintendo thinks that's what third-party developers are for.
George Harrison (is he even leaving anymore?) commented that "They're [third-party developers] doing a great job both on DS and on Wii. They tend to provide product in categories that we aren't particularly good at doing, like sports or other genres. And since they're Western publishers, they tend to be more in tune with Western tastes." So, for the time being, it looks like Nintendo's first-party development is going to stay confined to the Land of the Rising Fun.
[Via CVG]
We can understand that first-party titles are most likely going to need to be directly overseen by Iwata or Miyamoto, but what about Metroid Prime 3? It was one of the Wii's biggest titles this year, why wouldn't Nintendo want to make more titles exclusively like it, geared toward the Western gamer? Well, Nintendo thinks that's what third-party developers are for.
George Harrison (is he even leaving anymore?) commented that "They're [third-party developers] doing a great job both on DS and on Wii. They tend to provide product in categories that we aren't particularly good at doing, like sports or other genres. And since they're Western publishers, they tend to be more in tune with Western tastes." So, for the time being, it looks like Nintendo's first-party development is going to stay confined to the Land of the Rising Fun.
[Via CVG]
Nintendo sells a lot of Wiis over Thanksgiving
Sales for the week of Thanksgiving were ridiculous for Nintendo, as the U.S. saw an incredible 350,000 Wii units hit retail shelves and get eagerly snatched up by consumers just as quickly. As if that wasn't impressive enough, word is that the Wii sold 300,000 units the week prior, meaning that in a two week span, the Wii sold a ridiculous 650,000 units.
If these sales hold up for the last week of November, the console could very well sell near a million in November alone. Ridiculous just doesn't begin to explain it!
If these sales hold up for the last week of November, the console could very well sell near a million in November alone. Ridiculous just doesn't begin to explain it!
















