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Posts with tag pangya

Super Swing Golf teeing off in Europe this June



Manga-fied golf title Super Swing Golf (or, as U.S. readers may know it, Super Swing Golf: Season 2) will be appearing in terminally neglected Europe this June 27th, courtesy of Rising Star Games.

As most Americans may well have already played/completed/traded in/completely forgotten about Tecmo's criminally under-rated golf game (it launched stateside back in December), it probably won't hurt to remind you that there's plenty of mascot cameo goodness, and quite a lot of a very serious sport not being taken seriously in the slightest. Which is for the best, really.

[Via press release]

Super Swing Golf Season 2 trailer is completely ridiculous


Most Japanese teaser trailers and advertisements for games are a little weird, but we never knew the struggle on the links could be so epic. Battles are waged and balls are struck in such an unrealistic manner that would make even Happy Gilmore say "that's just too much." But, it's a video game, so things don't have to be ultra-realistic

What do you all think? Is the game looking like fun, or do you not go in for golf games, no matter how different they are from the traditional sport?

[Via Go Nintendo]

Tecmo reads Wii Fanboy -- (not really) CONFIRMED


When we wrote about the adorable Tecmo Bowl-inspired costume in Swing Golf Pangya 2nd Shot!, we mentioned a couple of other Tecmo game characters we would like to see playing cutesy golf, making sure to name the most ridiculous-looking Tecmo characters we could think of at the time. Specifically, we said "We're looking forward to future Rygar and (especially) Mighty Bomb Jack costumes, ourselves."

The official Swing Golf Pangya 2nd Shot! homepage was just updated with a bunch of new Tecmo-related costumes, and who do we see? It's Mighty Bomb Jack! And Rygar! True, it's the "new look" Rygar from the Wii port, and not real Rygar, but close enough for us to feel completely responsible for this development.

The game also features character designs from Tokobot, Ninja Gaiden, and Solomon's Key, all of which are adorable. But we have to test our theory that Tecmo grants our wishes: This game would be awesome if you could play as a Tecmo Stacker.

[Via Siliconera]

Super Swing Golf sequel features a Tecmo-tastic costume

The first Swing Golf Pangya (as Super Swing Golf was known in Japan) featured costumes that made your golfer look like Tecmo characters Kasumi or Ayane from the Dead or Alive series, or Ryu Hayabusa from both DOA and his own Ninja Gaiden series. For the sequel, Tecmo apparently wanted to make available the most Tecmo-y costume possible, and chose a recognizable uniform from a game that is not only well-known and well-regarded, but has Tecmo in the title. And, since it would be extraordinarily hard to swing a club dressed up like a Tecmo Stacker, they chose Tecmo Bowl.

We're looking forward to future Rygar and (especially) Mighty Bomb Jack costumes, ourselves. There'd be no question about whether or not we'd be interested in a game that let you play golf in red tights and a horned helmet.


Japanese launch list unveiled

From the site
Nintendo of Japan's website offers a list of those purported sixteen launch titles...and they're not all necessarily what you would have expected. Take a look!
  • The Legend of Zelda: Twilight Princess
  • Wii Sports (including boxing and bowling to round out tennis, golf, and baseball)
  • WarioWare
  • Wii Play
  • Red Steel
  • SD Gundam Revolution
  • Tamagotchi
  • Ennichi no Tastsujin (a drum game, along the lines of Taiko Drum Master)
  • Trauma Center: Second Opinion
  • Elebits
  • Necro-nesia
  • Super Monkey Ball: Banana Blitz
  • Super Swing Golf Pangya
  • Wing Island (demoed at E3 2006, the "plane game")
  • Kororinpa (a Marble Madness-type game of some sort)
  • Machariku Domino (a domino game)
Interesting! It's good to see a rhythm/music game so early, and we'll post details on some of the more mysterious entries as we receive information.

To golf online, or not to golf online...

First there was confirmed online gameplay, then there was only confirmed local multiplayer, now the rumor mill has churned out another juicy one in Super Swing Golf Pangya actually allowing for online play. Beloved by many in the past for its inclusion of online play, it would only be a natural progression for the game's leap to consoles to include multiplayer online also, but at the moment this can only be regarded as a rumor. Maybe someone should start an online petition for the game to include online play?

Pangya Golf commercial: 7 million can't be wrong



There's just so much enthusiasm coming from this commercial for Super Swing Golf Pangya, it's hard to ignore it. Or to breathe. If you make it through to the end, you may even glimpse Kasumi, fresh from getting her head kicked in by a despicable clone in Dead or Alive 4.

[Thanks Nushio and AssemblyLineHuman!]

Pangya Golf interview

In chatting with Tecmo's Product Specialist Ryan Arbogast, Wii-supporter The Wiire has been able to gain some more information on the upcoming golf title. The game is not to support online play, which we knew before, but seems to be geared up to offer a robust single-player campaign and local multiplayer experience featuring several different types of unlockables and game modes, as well as Kasumi from Tecmo's famous Dead or Alive franchise. Also, it turns out that the game's development team is being led by none other than Kaguchi-san, who has worked on Fatal Frame and Tokobot.

Golf a no-go for online play

Way back when in Revolution Fanboy's beginning days, we posted about one of the first games announced on the Revolution, none other than Tecmo's Skatto Golf Pangya Revolution. Tecmo announced today that the golf title would in fact not be playable online, limiting those hitting the links in Tecmo's title to playing alone or against the game's CPU. The game's producer, Keisuke Kikuchi, also gave up some more information on the game in the latest issue of Japanese mag Famitsu, stating that he is approaching this game as a brand new project and avoiding porting it over from the PC. He also alludes to a desire for the game to have downloadable content, something that the console is fully capable of.

Is this the first of a long list of launch titles on the Revolution to not include online play? We'll find out in less than two weeks, that's for sure.

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