For more than 20 years, gamers have been taking whip in hand to navigate Dracula's dark castle and defeat the villain and his minions again and again. Castlevania has evolved considerably over the past two decades, with recent games in the series largely adopting the incredibly popular Metroidvania style of gameplay that first showed up in 1997's Symphony of the Night. The older games typically offer a more classic platforming experience, although RPG elements such as a leveling system worked their way into the series even as early as Castlevania II: Simon's Quest in 1987.
Castlevania has also braved the world of (gasp!) three dimensions with mixed results over the years, but in general Konami has managed to retain the feel of the classic 2D Castlevania adventures on an expanded scale. Rumors of a Wii game titled Castlevania Judgment have been floating around the intertubes for quite awhile, but when the news finally broke -- a Wii Castlevania really was coming! -- it wasn't quite in the form people expected. The terms "3D fighting game" and "Castlevania" don't really go hand-in-hand. Even if the fighter is a success, Wii gamers deserve a true Castlevania experience, and that's why the series is this week's entry into the library of games that are Born for Wii.
Apparently, a small group of PS3 owners were taken to a location in California where they got to test out a new Sony product, a sort of PS3 remote that very much mimics the functionality of the Wiimote. While there, participants apparently enjoyed minigames such as tennis, fencing and paintball. The demonstrator also showed the folks some Quake on his laptop with the device.
But, before you grab your torch and pitchfork, know that Sony hasn't finalized the product yet. There's apparently many kinks that need to be worked out, as the device is right now dependent upon a large tripod.
Japan just loves that Wii, as news breaks today of the console enjoying a very successful life in the country. Over 6 million units have been sold, which breaks down to 4.68% of the Japanese population owning a Wii. With over 128 million people living in the country, it's easy to see how incredibly impressive such a figure is.
The inevitable comparisons between the Wii and the PS2 are also something to consider. The PS2 has sold 20 million units in the region, but has been on the market since 2000. The Wii is gaining ground on it and has only been on shelves for about a tenth of the PS2's lifespan. Can the Wii keep up this level of success? Only time will tell.
According to a job posting over at Gamasutra, 2K Marin (the new Irrational Games) is looking for those experienced in the ways of Wii and PS3 design. Now, we've all seen these job postings never pan out into what we hoped they would before (confirmation that the game in question will release on the platforms in question), but sometimes these things pan out.
Rumor had it that the first Bioshock game was going to be ported over to the Wii, but the likelihood of that happening now is between none and, well ... none. But, could 2K Marin be developing the game with the Wii in mind from the get-go? It is a possibility. We hear 2K likes money. And putting your game on Wii gives you more of a chance to get precious money.
This is something we never imagined we'd be discussing. With the Wii's lack of HD output, we never gave much thought to the new formats of HD-DVD and Blu-ray. Now, we're going to have to rethink things, as a very interesting piece comes courtesy of Rob Enderle.
He seems to think that because the Wii is so popular, but unable to completely fulfill the incredible demand for the console up until now, Nintendo inadvertently pushed sales over to Sony's PS3. This, combined with the good numbers Blu-ray discs were getting at retail, are going to be big factors in what Enderle sees as Blu-ray's eventual victory.
While the high definition format war isn't something that we usually cover here at Wii Fanboy, it's interesting to see someone look at Nintendo's problem of satiating demand for the console in this way.
GameCube adapters for PS2 controllers are nothing new, but this $13.70 one from UGame seems targeted to the Wii and, most importantly, has some wacky boxart. You should be well aware by now of our weak resistance to goofypackaging. They pull at us, whispering cryptic messages into our ears, like dead children trying to give us clues about their murderers.
There are so many odd things going on in this UGame cover:
The redhead witch in the flimsy blue dress is holding a golden Wii remote with an attached wand. Could it be some sort of Brando accessory that we haven't heard about yet?
The schoolboy chasing the woman looks too happy for his own good. Perhaps class just let out? Or maybe the leggy sorceress hypnotized the salivating fool, leading him to what will surely be his grisly death.
Above them, another young witch flies over the scene, straddling a torn PS2 controller cord fashioned into a broom. For reasons never mentioned, she is dressed as PaRappa.
Past the post break, we've got a larger image of the box, a photo of the actual product, and Clarissa Sabrina, the teenage witch. Wiggle your nose and head over there.
The analyst from Wedbush Morgan seems to think Nintendo walked out of the recently concluded E3 as the victor, for the second year in a row, commenting to gaming mag GamePro. He also commented that Sony would've walked away the victor, given news of their recent price drop for the PS3, but Nintendo still presented " new hardware and decent software introductions."
Of course, you already have our general impressions of the keynote immediately following it, but looking at the variety of content available for Wii owners now that the show has concluded, we're happy about the future of the Wii. And the experiences it'll provide.
Start your engines, fanboys. According to vgchartz.com, which is where we go to hang out when we're bored, the Wii just yesterday surpassed eight million units sold since its November 19th launch in North America. That's fast. That's really fast. Check out this graph with the option "align launches" enabled; it's staggering.
So, here we go. By the end of year, Nintendo Wii sales will most likely have surpassed the Xbox 360's one-year head start to become the current generation leader, and heck, we might just "win" this thing. Who'd have thought such a turnaround was possible? And why the hell didn't we buy NTDOY stock? Dammit.
Bask in the glory, guys. Most likely, one of those eight million is yours.
The Sony PlayStation was, in the distant past, devised as a collaboration with Nintendo: a CD system that also played Super Famicom cartridges. The two parted ways in a less than amicable fashion before the system was produced, and then the PlayStation went on to become the system that Nintendo fanboys would simultaneously hate and own.
Somehow, a near-complete prototype of a standalone PlayStation system has appeared, as reported by Game Rave. They don't give any information, stating "Real updates coming very, very soon" but it's enough to look at the thing. There are also pictures of a much earlier prototype of the SNES CD add-on.
It's a little scary to think of how games may have developed if this product had been successful. Instead of the 3D boom, would we all be playing FMV games now? Or 2D platformers with really good music?
Bloomberg is reporting on some May sales figures, stating that the Wii outsold the PS3 in the region by a margin of about 5:1. The Wii, which sold 251,794 compared to just over 50,000 for the PS3, has been a hot item since its launch and is continuing to constantly sell out.
These latest sales figures are an improvement for the system over last month, as in April it sold at about 4:1 with the PS3. The news that Nintendo is constantly beating out its competitors in the region comes as little shock, given the lack of software support and high price tag for Sony's machine.
Posted May 22nd 2007 1:55PM by JC Fletcher Filed under: News
It's not quite hard numbers showing combined Wii/360 ownership, and it's not quite ZOMG WII60 CONFIRMED TOTAL, but we'll take anything that suggests that the Wii may be awesome. According to a survey conducted by Magid Media from March 20th to the 27th, Xbox 360 owners are somewhat more likely to be interested in buying a Wii because of their 360 ownership.
66% of surveyed 360 owners indicated that they were "neutral or more likely to buy a Wii because they now own an Xbox 360." Compare that to the 52% who were "neutral or more likely to buy a PlayStation 3." 19% of 360 owners were "somewhat or much more likely" to buy a Wii.
Wii owners, strangely, were slightly more positive about Sony's system than Microsoft's: 53% were "neutral or more likely to buy a PlayStation 3 because they now own a Wii", versus 44% of Wii owners who felt the same way about the 360.
We think we may have spotted a subtle troll in Gamasutra's writeup: "Results for PlayStation 3 owners buying other consoles were not disclosed in the survey results, presumably because the sample size was below Magid's acceptable levels." Either that's a joke at the PS3's expense, or reality is a joke at the PS3's expense.
We're more than just a tad bit envious over LittleBigPlanet, Media Molecule's ultra-cute, ultra-customizable platformer for the PS3; ever since the title was announced at GDC, we've been downright jealous. Videos of the game's cooperative possibilities have turned us into internet stalkers, following every online preview and press release in secret, constantly reloading LBP's MySpace page every five minutes to make sure that other guys aren't moving into our territory with flirtatious comments.
So seeing that players will not only be able to create landscapes that mimic scenes from classic games (e.g. Super Mario Bros., World 1-2), but likely also dress up their characters to look like Nintendo's mustachioed mascot has inflamed within us the sort of covetous lust that Moses warned against after coming down from the mount. The Virtual Console has been a great way for us to play old classics, but seeing Sony's plans for its PlayStation Network and comparing it to what we've heard so far about original, downloadable games coming to the Wii has us feeling like chumps.
GamesRadar has just put up their list of historical Nintendo blunders, and ... wow. We hope they're wearing flame-retardant clothing. The list has seemingly noble enough intentions: to analyze how Nintendo went from the absolute biggest name in video games to pretty much third place. Ultimately, it's probably meant to incite arguments, and they'll get plenty of them.
But if there's anything we've learned from years of being on the Internet and from specializing in Nintendo discussion, it's that any negative word about Nintendo will summon a cacophony of fanboy hate. Never mind that a lot of the things on the list (with one very notable exception) are definitely huge mistakes and probably did contribute to Nintendo's semi-downfall in the pre-DS days.
Let's try to buck the trend here. Let's have an open discussion about Nintendo's missteps, instead of screaming at naysayers and trying to spin the Virtual Boy as a good thing.
Quick, check out your window and make sure you don't see any pigs flying!
Seriously though, where does this expectation come from? The future, apparently, as Peter O'Donovan from Gartner suggests. "We expect PS3 to outsell Wii and 360 in a couple of year's time," he says, with the kind of wide-eyed enthusiasm a new-born babe possesses, we imagine. Or, maybe he was drunk.
Regardless of our incredible ability to imagine the most ridiculous things, let's open the flood gates and see what you all think. The Wii is kicking the crap out of the competition now, but do you see them doing so over the next year or two, or even the life of this console generation? What will keep them on top, or topple them from the top of the hill?
According to the latest numbers, Nintendo.com saw a rise of 91% in its unique visitors over the last year, which when compared to the numbers of its competitor's sites, shows that the online consensus is that the Wii rocks. Sony's Playstation.com website saw a decline in these visitors by 8%, while Microsoft's Xbox.com saw an increase of 47%, which is impressive, however dwarfed by Nintendo's huge increase in traffic. The numbers come courtesy of Nielsen-NetRatings.