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Posts with tag pqrs

E307: Steven Spielberg Presents: Knock Some Stuff Over

We hate to be mean, but we have to wonder how closely the world's best-known film director was involved with the concept for Blocks. It doesn't exactly take the most creative person in the world to come up with "throw a ball at some blocks." We suspect that this one wasn't just phoned in, but phoned in by proxy by an assistant who was also on vacation. Either that or Spielberg has been cultivating this idea since he was 2 years old.

Yes, the hyped PQRS project is Blocks, a puzzle game about knocking over structures of blocks by hucking stuff at them. Some of the blocks explode, some cause chemical reactions, and most just tumble. It looks like it would be pretty fun for a Flash game. The most interesting part of Blocks is the in-game level editor, which allows you to go all Incredible Machine on some block structures.

Continue reading E307: Steven Spielberg Presents: Knock Some Stuff Over

Spielberg enters booming Jenga genre

Which of these two recently-announced Steven Spielberg games would you want to play?

  • an action-puzzle simulator that "neatly blends the creativity of the building-blocks game Jenga with the charm of a Saturday-morning cartoon," or
  • a game in which "you're an ex-secret agent, and the bond that you forge while on the run with [a] computer-controlled woman -- good, bad, indifferent -- determines the nature of her special abilities and the ways in which she'll assist you."
We hope you picked the former because that's the project Electronic Arts and the famed director plan to bring to the Wii! The other title -- the one which Newsweek's N'Gai Croal described as "yet another hit" from Spielberg -- is headed for the Xbox 360 and the PS3. Expounding on the Wii action-puzzle sim, code-named PQRS, Spielberg explained, "It just seemed like a great thing for the entire family to play together over Christmas." We bet you can't wait for Christmas!

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