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High Voltage Hot Rod Show 'basically finished'


Even though it's the most recent High Voltage game to be revealed, there's a good chance High Voltage Hot Rod Show will beat both The Conduit and Animales de la Muerte to market. In an interview with WiiWare World, producer Josh VanVeld has revealed the game is "basically finished," and discussed the racer in quite a bit more detail.

The games that influenced Hot Rod Show are enough to make us excited for the project; VanVeld namedrops the likes of R.C. Pro-Am, Micro Machines, and Racing Gears Advance (while criticizing the likes of Excite Truck and recent versions of Mario Kart for "losing some of their focus"). In Hot Rod Show, close quarters racing and the long-forgotten art of memorizing tracks will be the order of the day. Typically for a High Voltage game, loads of attention has been paid to the controls. VanVeld reports that we can use a horizontally positioned Wii Remote (as in Excite Truck), the Classic Controller, a GameCube controller, or add a Nunchuk and use the thumbstick for steering.

After the disaster that was SPOGS Racing, there's definitely room on WiiWare for a cheap, well-made racer that can be enjoyed with friends (VanVeld says four-player splitscreen "could be the best experience you'll have with the game"); we can easily imagine High Voltage Hot Rod Show being that game.

Gallery: High Voltage Hot Rod Show

High Voltage announces new WiiWare racer


It would appear that High Voltage made a pretty penny or two from their last WiiWare release, Gyrostarr, as the company has announced they're working on a new game for WiiWare. Titled High Voltage Hot Rod Show, this game will be hitting WiiWare this fall and features a "unique stunt system" that gives players "multiple ways to build boost." The game will utilize the company's Quantum 3 engine technology and has support for up to 4 players via local split-screen, features 5 racers, and has 6 different tracks.

After checking out the trailer above, be sure to hit up our gallery below, which has screens from the game, as well as some promo art and wallpapers!

Gallery: High Voltage Hot Rod Show

Four48 faces Resident Evil challenge

Remember that group of guys who tried to beat four Zelda games in forty-eight hours? They've dubbed themselves Four48, and have done quite a few marathon gaming sessions in order to raise money for charity.

Now they're at it again, it seems, but this time, they're not just racing against the clock. The Four48 crew is competing against seven other teams this weekend to see who will be the first to complete Resident Evil 4: Wii Edition. The only thing at stake, besides gamer pride, of course, is a copy of No More Heroes that will go to the winning team.

They'll be taking donations as per usual, which will be given to Child's Play. They're also webcasting the event, so if you find yourself with little to do this weekend, it might be worth checking out.

[Via Joystiq]

Somewhat more Sedate Truck found at Gamestop

This profoundly limited-edition copy of Excite Truck was spotted on the shelf at GameStop. Evidently, an employee drew this charmingly quaint alternate boxart instead of using the default GameStop display box for loose games. You can see from the little motion lines that the truck is clearly excited, which is a much subtler approach than the usual bright colors and EXTREME explosions.

We totally prefer the lunch-break line art shown here to the real boxart, but we're still a little shocked that they're selling this copy as a new game with no discount.

[Via Siliconera]

DK Bongo Blast's bothersome controls



It was obvious that Donkey Kong Bongo Blast would abandon the bongo peripheral when it migrated from the GameCube to the Wii, but details on how the racing game will use the Wii remote weren't revealed until late last week. Players will shake their remotes and nunchucks at the same time to accelerate, rattle one of the controllers when steering to the left or right, and lift both pieces to jump.

This modified control setup makes a lot of sense, but does it sound fun? In our opinion, this seems like it would have been better left on the GameCube. It'd be appreciated if developer Paon would give us the choice to use our old bongos, but with no mention of the option yet for the, it's doubtful.

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