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Posts with tag skateboarding

Rumor: Activision making their own peripheral for next Tony Hawk

According to the latest issue of EGM, the next Tony Hawk title might not be utilizing the Balance Board after all. Instead, Activision has supposedly been thinking about putting out their own peripheral to interact with the game, bundling it with the upcoming title.

Something that boggles our mind is the mentioning that Neversoft would not be developing the next Tony Hawk game. Considering that Neversoft produced a long-standing series from scratch and sustained it for many iterations, we'd be hard-pressed to think that Activision would take them off of the franchise. But, hey, that's just us.

Many games are using Nintendo's Balance Board, including rival skateboarding franchise Skate It from EA. Do you want to know more about Nintendo's peripheral? Watch this instructional video and be sure to check out our own Mike Sylvester's fun with it in his Revolutionary feature series.

Skate It trailer: watch it


Aside from the eerie lack of people around, there's no indication in this Skate It gameplay footage of any cataclysmic event in San Vanelona. The parts of the city shown are intact, undamaged, and even nice and clean. Of course, when the city is full of benches, rails, and, uh, skate parks, there's plenty to do even without widespread destruction.

The action in this trailer seems pretty fast-paced and smooth, with one trick connecting into the next rather quickly. That means that you may be able to get a little bit of a workout from all the frantic Balance Board leaning!

EA dishes out new Skate It screens


Click for larger image

Those of you waiting to step on the Balance Board and bust some kickflips with EA's port Skate It later this year, we've got a treat for you. Some fresh screens from the title have just hit our gallery below, joining the rest of our collection. In these new screens, you'll see the usual stuff: some dude is skating on stuff. Being big fans of skateboarding as a whole, as well as fans of Skate, which totally killed the Tony Hawk franchise in our eyes, you can bet we're pumped to try out this with the Balance Board.

Gallery: Skate It

Skate It trashes a city for your amusement


The Wii and DS versions of Skate It ostensibly take place in the same fictional San Vanelona locale as the PS3/Xbox 360 game, but, as this video illustrates, the city is far from identical. "A series of freak disasters" -- apparently including alien attacks, lightning storms, and a monster -- has devastated the city's structures, causing all of the non-skater population to evacuate and turning the city into a wasteland of awesome ramps.

We think this is a brilliant move on the developers' part. It allows them to make any kind of wacky skating structure they want, as long as it kind of looks like it used to be a building or a bus or something, and it explains a lack of processor-taxing crowds. Apparently you'll get to move stuff around and customize the area, as well!

Virtually Overlooked: Skate or Die

Much like Madden and other sports games lost features in the transition between the last console generation and the current one, EA's skateboarding games have been downgraded rather than upgraded as technology has improved. Skate on the PlayStation 3 and Xbox 360 offers only one option in its title (the imperative "skate") versus the two options found in their 1987 skateboard game Skate or Die. Perhaps in the next year's iteration, EA will be able to reinstitute the "dying" feature, although we're doubtful -- the latest skating game from the company, Skate It, goes so far as to tell you what to skate (it) instead of allowing you to specify the object of your skating.

Continue reading Virtually Overlooked: Skate or Die

Skate It: EA announces it


A month after IGN (basically) leaked the existence of a Wii/DS version of Skate, IGN has revealed it -- for real this time! Developed by Skate developers Black Box and EA Montreal, Skate It is a spinoff from the PS3/Xbox 360 game, although since it doesn't have a storyline or anything, whether it's a continuation or a sequel or a spinoff or whatever doesn't really matter. It is based on the same engine.

The Wii version will use Wiimote motion controls, of course, but it will also use the Wii Balance Board! Check after the break for a trailer demonstrating the controls, and hit the link for IGN's interview with producer Scott Blackwood.

Continue reading Skate It: EA announces it

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