It seems we staunch Nintendo fans weren't the only ones who were at times a bit concerned as we neared the Wii launch. Even Miyamoto wasn't sure that the system really could offer something for everyone. What worried him? The hardcore gaming element. That was even one reason behind the Wii Sports packin -- not only would the game tempt nongamers, but they hoped that hardcore gamers as well would pick up a Wiimote and enjoy the simplicity of Wii Sports. Great, so we've got the hardcore contingent. After Wii Sports and a few other titles, depending on personal preference, what do we have to offer? Part of that problem is that companies are still adjusting to the Wii. Miyamoto pointed out that the sensor bar and control scheme is perfect for a lot of "hardcore" fare (read: shooters), but where are these games? Languishing somewhere in development, most likely. While developers struggle to find those perfect new ideas for the revolutionary console, we have to deal with ports ... and sometimes, that's not all bad. But don't despair, for there is a light at the end of the tunnel -- Miyamoto said, "There are also other enhancements to the Wii interface and developments being planned that are going to really make games for hardcore players a lot more fun and interesting."
Let the speculation begin.












