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Revolutionary: Special Effects

This week, graphics professionals and enthusiasts flocked to SIGGRAPH to share and discuss the latest technologies and techniques for making gorgeous computer graphics. The focus of the convention is mainly offline rendering (the stuff that we see in print, movies, and television that's too complex to be rendered in real time), but as computers and game consoles become more powerful, many of these methods and effects make their way into the realm of realtime rendering. Ten years ago, the opening cutscene for Super Mario Galaxy would have needed to be rendered by a cluster of computers and converted into full motion video.

Even though the Wii is not pushing graphical fidelity the way this generation's HD consoles are, we've still come a long way and there's much to be appreciated. There are all sorts of graphical effects that, over the years, have been added to the game artist's palette, and in this edition of Revolutionary, I'd like to draw your attention to a few of them.

When games like Super Mario Galaxy come along, we find ourselves questioning how it's possible for them to look so good, while most other Wii wares have the appearance of games designed for a much weaker platform. It's easy to forget that the Wii's hardware comes from the strong pedigree of Gamecube when much of what we're looking at reeks of Playstation number two.

With multi-platform shovelware, and even a few high profile titles that didn't get any special consideration on the Wii (Guitar Hero 3 and Rock Band, I'm lookin' at you!), developers often drop assets and effects to a lowest common denominator. In the class which Wii is placed, the Playstation 2 has the lowest and most common specs, so our Wii graphics are brought down to its level. The PS2 has had its share of beautiful games, but the methods for making them so beautiful are uncommon enough that they're largely ignored when making games that will have to be replicated on another console in the same class.

It's often the first and second party games or that rare, exclusive third-party effort that is given the budget and time to explore the depths of the Wii's fixed-function graphics hardware and pull off something it wasn't expressly designed for. And considering that the core technologies in the Wii were designed nearly a decade ago, there's a lot of "new tricks" that artists and programmers have had to teach the "old dog."

Continue reading Revolutionary: Special Effects

Impressive Falco papercraft doesn't even look like paper

It may not be a tiny gaming console or an incredible Wolf Link, but it's still really impressive. Actually, you know what? This might beat both of them! Well, maybe not Wolf Link. That thing is nice.

The piece of papercraft was modeled after the Falco model used in Smash Bros. Brawl. Whether you're a Smash or Star Fox fan, you've got to appreciate how good this thing looks.

We can hardly believe it's made of paper! If you're looking to try this yourself, this is the link to the necessary stuff to get your started.


Gallery: Awesome Nintendo papercraft

Super Nintendo Paper SystemMake your own NES ZapperDS Lite gets 'Liter,' less functionalThis Thwomp won't crush youTiny Wii, paper style

Halo 3 video pays homage to Nintendo


What do you get when you combine Halo 3 with several franchises in the Nintendo universe? A pretty darn funny video, if you ask us, so give it a chance. It has direct references to Super Mario Bros., StarFox and even Pokemon Snap. Let's see if you can get all of the Nintendo properties directly referenced! Winner gets our undying love for all of eternity.

[Thanks, Chris!]

Dojo update: Fox's Misfortune


Today, the dojo reveals a new Adventure Mode in Fox's Misfortune. Based on the video above, it looks like Fox crashes his Arwing and finds Diddy in trouble with some long, snake-like creature. Of course, being the hero he is, Fox saves Diddy and, we assume, embarks on a quest to do some more good. Honestly, the trailer is great and all, but we have no idea what this mode will consist of.

Gallery: SSBB gallery two


Gallery: Super Smash Bros. Brawl

Dojo update: Fox Final Smash and some hot dodging action


As if we didn't hate Fox in Smash Bros. enough, we now learn the guy's Final Smash has him piloting a huge tank. You should be familiar with the tank's arsenal of maneuvers, including hovering, doing barrel rolls and firing large bursts from its cannon. Seriously, it looks like too good of a Final Smash. Fox gets that much cheaper, we suppose.

The other half of the update deals with shielding and dodging. Dodging will allow you to perform backflips and sidesteps, even rolling to your opponent's back, to get your character out of danger and find your opponent surprised and vulnerable.

Gallery: SSBB gallery two


Gallery: Super Smash Bros. Brawl


Read - Shielding and Dodging
Read - Fox Final Smash

Revolutionary: Emulation-ary

Every Tuesday, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities.

Traditionally, consoles have had to carry over hardware from previous generations in order to offer backward compatibility. This can be thought of as a burden, as the costs of including that hardware might be better used increasing the specs and features of the system for the benefit of new games.

This generation marks a change in the method of operations in providing backward compatibility. The Xbox 360, Playstation 3 (in select models and territories), and Wii use a process known as software emulation to provide backward compatibility with their predecessors, so that they don't have to include that old hardware. What emulation does is allow one set of hardware to mimic the functions of another set of hardware. Emulation isn't a new technique, and it isn't exclusive to consoles. In fact, many people have been using it for years to play games on hardware other than for which it was developed.

Continue reading Revolutionary: Emulation-ary

Dojo update: Andross and special moves breakdown


Today is a double update over at the dojo, revealing the assist trophy of Andross (the boss from StarFox) and Meta Knight's special moves. Andross' inclusion in the game (which is quite awesome, we might add) has him taking up the role of assist trophy, as once he is summoned, he quickly retreats to the background and gets ready to spit out a stream of ploygons set to damage your opponents.

Gallery: Super Smash Bros. Brawl


Read - Andross assist trophy
Read - special moves breakdown

Rumor alert: Pretty much everything you could think of

Hey, rumors are fun! We see two possibilities regarding this list of Wii games that "will be coming out" according to WiiYou.com. First: they scooped the entire world and got an exclusive look at a list of unannounced Wii games that nobody has heard anything at all about. Second, they didn't.

We're looking at the list, and it seems to be about half educated guessing and half dreaming. Call us cynics, but we're going to wait for verification before we go put our money down on F-Zero or Metroid Xterme.

Of course Sega Nerds latched on to the listing for Shadow the Hedgehog 2, but, in our minds, that's not the biggest news item on the list. We'd be more interested in hearing about the two Zelda games. Check after the post break for the full list.

Continue reading Rumor alert: Pretty much everything you could think of

Rumor: Starfox 64 update restores historically accurate slowdown?

No word if this is a real issue or a NeoGAF freakout, but if the perfect beauty of one of your Virtual Console games is in danger, it's our solemn duty to report on it. What is known is that Nintendo has issued an updated version of StarFox 64. What isn't known is what it does.

NeoGAFfer Nuclear Muffin (judging by the name, a level-headed character) reported that after downloading the update this morning, he found the game slowing down in the same way the original Nintendo 64 version. Again, no idea if this is true, or if it's a delusion created by someone trying to find an effect of this update, but it's terrifying if true.

Normally, we're all about accurate presentation of emulated games, but we have no problem with Nintendo fixing the resolution and speed of N64 games, because they totally need it. We really hope they haven't decided to unfix it.

VC Friday: Math wars

This week, Nintendo's putting a little Star Fox action on the Virtual Console, but we're not calling it that. No, no, thanks to silly trademarks, it's Lylat Wars. Whatever name you use, it's still one of the greats among shooters on Nintendo systems, and it's a nice cap to all the other shooters they've released. It's no surprise they're only releasing one other title alongside this one. What is that game? Well, long before Brain Age, we had Donkey Kong Jr. Math to make math fun, and now you can have it on your Wii. Math and monkeys apes -- can there be anything better?

  • Donkey Kong Jr. Math - NES - 500 Wii points
  • Lylat Wars - N64 - 1000 Wii points

StarFox 64 coming to VC soon?


Sure, we knew it would arrive eventually, but now with its addition to the ESRB website, we can realistically expect the game to arrive soon. How soon? Well, maybe this Monday soon (we hope). The big problem is, however, how well it will still play sans rumble. Of course, such an omission isn't going to totally demolish the experience, but we know many of you out there loved the rumble in the game.

So, would you download it still without the rockin' rumbling?

The awesome just keeps on coming: more Virtual Console games [update 1]

Booster rocks.Because the eight we just posted weren't good enough, we've got another ESRB confirmation ... this time for thirteen. We'll let the list do the talking for us:

NES:
  • Excitebike
  • Ice Climber
  • Dr. Mario
  • Mario Brothers
  • Ice Hockey
  • Soccer
Super Nintendo:
  • Mario RPG: Legend of the Seven Stars
  • Kirby's Super Star
  • Super Metroid
  • Kirby's Dream Land 3
Nintendo 64:
  • Mario Kart 64
  • Starfox 64
  • Legend of Zelda: Ocarina of Time
"Mario Brothers", which is technically the name of the arcade title already coming to the VC at launch, is presumably the actual Super Mario Bros., which failed to make it across the Pacific in time for November 19th. The biggest name on this list is certainly Mario RPG, a collaborative effort between Nintendo and Squaresoft USA (now known as Square-Enix). Besides being an absolutely excellent game, it shows that Square-Enix is committed to bringing some of the very best of its SNES golden-era RPGs to the Virtual Console. We don't want to say it, we shouldn't, really ... but dammit, we need to ... Chrono Trigger?

[Thanks, Cian C.!]

[Update 1: Dammit, we can't count.]

Speculating on the Virtual Console [Update 1]

LOLsecrets.
Play-Nintendo has a "reliable list" (yeah, we know how those are) of games that are rumored to be on the Virtual Console. But it looks reasonable, and in fact, some of the titles are already confirmed by various sources. Their list is packed with classic titles, and some of them (oh, Castlevania, how we love you) are expected but still exciting, and others many of us still play on lazy Sunday afternoons (Ocarina of Time, anyone?) If this list turns out to be the real deal, we may have to take some extended breaks from our actual Wii games. A fanboy's life is full of difficult choices.

Play-Nintendo also reports that their "source" confirmed five brand new games for the Virtual Console, but they couldn't reveal the details. We'll see.

What are you dying to see? Frankly, we think Super Mario Bros. 3 is a necessity, if only because we know there'd be videos everywhere of fanboys reenacting scenes from The Wizard.

If you could add any three games to this list, what would you choose?

Full list after the jump.

Continue reading Speculating on the Virtual Console [Update 1]

Miyamoto speculates on StarFox Wii

Several sources on the Intertron suggest that Miyamoto recently confirmed a StarFox game for the Wii...sort of. The article cited is an interview from the latest issue of Famitsu, wherein Shigeru Miyamoto suggested that a StarFox game (if Nintendo were to make one, mind you) could make some involving and intricate use of the Wiimote. A shocking revelation indeed, especially in the wake of a Virtual Console that is likely to feature the original, and dare we say good, StarFox titles. No offense to those that enjoy frolicking around on the ground in the company of dinosaurs, of course.

If Nintendo takes Miyamoto's ideas and develops a full game (and they almost certainly will), we can only hope they keep the Fox's feet off the ground and well within the space opera house.

[Thanks Nikolai!]

Watch movies on your Wii!We debate the topics in the communityFun facts about Mario!

This Month's New Games

Name Date
NBA Live 09 All-Play
Oct 7
Army Men Soldiers of Misfortune
Oct 7
Crash: Mind Over Mutant
Oct 7
Sam and Max Season One
Oct 16
Safecracker
Oct 16
Monopoly
Oct 20
Carnival Games: Mini-Golf
Oct 20
Celebrity Sports Showdown
Oct 20
Circus Games
Oct 21
Pet Pals: Animal Doctor
Oct 21
Spyro: Dawn of the Dragon Oct 21
Spider-Man: Web of Shadows
Oct 21
KoF Collection: The Orochi Saga
Oct 21
Naruto: Clash Of Ninja Revolution 2 Oct 21
Agatha Christie: Evil Under the Sun Oct 22
Guitar Hero: World Tour
Oct 27
MySims Kingdom
Oct 28
FIFA Soccer 09 All-Play Oct 28
Cooking Mama: World Kitchen
Oct 28
Jillian Michaels Fitness Ultimatum 2009
Oct 28

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