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Posts with tag strategy-guide

Okami guide also IGN'd?


Apparently IGN is the place to go for high-resolution Okami artwork. BradyGames' Okami strategy guide is also marred by IGN branding -- but a different logo, and in a different place. At first, we thought this was a windup from a tricky Kotaku commenter -- then we looked at the cover on the Brady Games website. Not only does the little D-pad-esque IGN logo appear next to Amaterasu's mouth, this watermark also features "IGN," and you can just see the ".COM" at the end there.

Okay, so the Kotaku commenter is absolved -- now we kind of think this must be a joke on the part of the person who made the preview image for Brady's website. If not, we can look forward to some decorative slipcovers.

[Via Kotaku]

The VC Advantage: Planet Motavia Travel Guide


People who bought Phantasy Star II upon its original Genesis release knew what they were getting into immediately upon opening the box. This Phantasy Star II Hint Book was the first warning that the game was brutally hard (well, that and the Phantasy Star name, which was equally foreboding for Master System gamers). The 110-page Hint Book, clad in ALARM YELLOW (actually kind of a subdued yellow) was players' official notice that Phantasy Star II was the kind of game that you needed a hint book for.

We didn't have GameFAQs back then -- if a dungeon was complicated, we usually got lost; if a boss was challenging, we usually died. Sega's thoughtful inclusion of a hint book provided a nice alternative to assured failure: possible success -- with a side of failure.

We've excerpted the hint book for your perusal. Check it out if you just downloaded the Virtual Console version of Phantasy Star II and want help getting started, or if you'd just like to see the state-of-the-art in strategy guides circa 1990. If that's not enough (and it isn't), check Phantasy-Star.net for more transcribed information from the book!

Gallery: Phantasy Star II Hint Book

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