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Posts with tag subspace-emissary

Wii Warm Up: The Subspace Emissary


Many of you have been playing Brawl this week, and we've been hearing that the Subspace Emissary is on the "meh" side of the scale. Jason Cipriano over at MTV Multiplayer recently argued, though, that the Subspace Emissary should get its own sequel.

Just think about it: A game entirely devoted to a one-player (or co-op) adventure, using some of the most beloved characters in video game history. If the Subspace Emissary had been Sakurai's (or someone else's) whole focus, we'd bet it would be a lot more fine-tuned.

So, what say you, readers? Should the Subspace Emissary get its own sequel? Even if you haven't played Brawl yet, do you think something like that would be a good idea? Share your thoughts here, folks.

Dojo update: 100%



Fancy some quick tips on how to complete -- and by that we mean fully, 100% complete -- The Subspace Emissary? Hit the break!

Continue reading Dojo update: 100%

Dojo update: Enemies, Allies, and a Final Smash



A double dojo update to round off the week? We'll take it! But you might not be as enthusiastic as we are when it comes to lapping up information on Brawl, so think twice about going past that post break -- there be spoilers in them parts!

Continue reading Dojo update: Enemies, Allies, and a Final Smash

Dojo update: Sonic's boom and trophy stands


Yesterday's update featured Sonic's Final Smash, during which the hedgehog shifts into Super Sonic. Surprised? Neither are we. So, what does this transformation mean for the blue hedgehog in terms of Brawl? Using the power of speed pills Chaos Emeralds, he becomes even faster, making him a force to reckon with. While this may satisfy your need for speed, failing to control Super Sonic well will allow enemies to dodge him more easily.

As for today's update, the dojo presented us with an item the trophy stand item. This item is necessary to turn enemies in the Subspace Emissary into trophies. Using one properly requires skill, but whether or not the item appears is entirely based on luck. Do you think the collecting aspect will bring more replayability to the game's adventure mode, or do trophy stands sound like more trouble than they're worth to you? We're going to go with the latter, simply because of the luck factor.

Gallery: SSBB gallery three


Gallery: SSBB gallery two



Read: Sonic's Final Smash
Read: Trophy stands

Dojo update: The Subspace Awesome-ary

It's hard for us to clear our minds after watching this trailer, and have any thoughts beyond our initial reactions of drooling all over ourselves. But, we will try, if only for you, dear reader.

You may remember the Subspace Emissary update in August, introducing a side-scrolling action game to flesh out Brawl's single player experience. Today's update is nothing but a preview for it, but oh, what a preview it is. If you weren't excited for the game's adventure mode before, you will be now.

We don't need to hype it up for you, though; the video speaks for itself. So watch, enjoy, and try to keep your "do wants!" to two-inch voices.

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