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Posts with tag super-mario-world

Learning quantum mechanics with Super Mario World


We love science, even if it totally creeps us out sometimes. Take, for example, this video explaining quantum mechanics and parallel universes via Super Mario World. Maybe Tyler Durden was right and we aren't unique snowflakes, after all. (It's okay, we're trying to hold back the tears, too.)

Still, we love when science is dumbed down to our level (that is, explained using video games we know and love). This video, for example, teaches Hugh Everett's multiverse concept, using 134 overlaid playthroughs of a Super Mario World hack.

We now conclude your Nintendo Wii Fanboy lesson for today (brought to you by the folks at PopSci); make sure to run off and tell your mothers what you've learned.

[Via Gemaga]

What would Super Mario Bros. look like on the Sega Genesis?


We've been loving these fake Super Mario videos that have become all the rage with the kids on the net. It's like someone was reading our diary, reaching into our brain and sifting through the garbled mess of fanboyish dreams that we think about on a daily basis. It may be kind of violating to have someone so accurately recreate our inner-most desires, but it's a small price to pay for the minutes of joy we got out of the video above.

See also:

Yoshi to Mario: 'I thought we were friends'

It was a heartbreaking moment, the first time we were ever forced to jump off Yoshi's back to save our own selfish skin in Super Mario World. We reached for him over the edge of the platform, watching as he fell further and further away until he was nothing more than a tiny green dot in the distance. In hysterics, we yelled out to him, Last-of-the-Mohicans style, "I will find you!"

After the thousandth time we nonchalantly discarded Yoshi, though, leaving an imprint of our boot on his dinosaur nose as we leaped to higher ground, we'd been too desensitized by his many sacrifices to regret any one particular death. Sometimes, we even celebrated it: "That's what you get, you little jerk. That's what you get for making us chase you around and lose our feather."

But this faux motivational poster, spotted at Aeropause, calls our attention back to the cruelty and sadness of the technique. Seeing those teary eyes and outstretched arms is killing us inside. It's all made worse by Mario's refusal to even turn around and acknowledge his friend's ill-fated demise. The Koopa Paratroopa flying away in the background is clearly upset with the whole scene. We wouldn't be surprised if the event haunted him for the rest of his life, eventually leading him to alcohol and drug abuse.

[Via Aeropause]

Super Musical World


These self-playing Super Mario World levels may not be as intricate or as precarious as the original Detteiu Mario videos we presented you, but they have an added dimension that further subverts the normal Super Mario World experience: musicality. The levels are designed such that noisemaking events-- jumps, 1ups, shell kicks-- are triggered in time with the accompanying (shrill) anime theme music. In this way, Super Mario World becomes a musical instrument itself; an extremely difficult-to-program sequencer

The best implementation of the technique, we believe, can be found in the first half of the video above, as Mario bumps and bounces in time to "Hare Hare Yukai" from The Melancholy of Haruhi Suzumiya. We've embedded the original video for you after the break, so you can form your own hypotheses as to why all animation has not been replaced by custom Super Mario World levels. Check the link for some more anime/Mario mashups!

Continue reading Super Musical World

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