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Posts with tag team-twiizers

Welcome back, Twilight Hack

The very day that Nintendo released their anti-Twilight Hack update, clever programmer types found the new code and figured out how to beat it. Team Twiizers has made practical use of that information, releasing their own update of the Twilight Hack save file. If you were worried about having to go a whole week without homebrew, you can relax.

While they were sprucing the code up with the Wii Menu 3.3 compatibility, Team Twiizers added a few other nice modifications, including better video configuration, region-specific save file icons, and Twilight Hack-specific "Still Alive" parody lyrics hidden inside the LOADER file. That's, uh, totally a feature!

Now get out there and brew some homes!

[Thanks to everyone who sent this in!]

Homebrew Channel released ironically


Team Twiizers have released a publically available version of the "Wii Homebrew Channel," which installs a Twilight Hack-enabled software loader as a channel on the Wii Menu. You still need to perform the Twilight Hack once in order to get the Homebrew Channel software into the menu in the first place, but after that, you're free from Twilight Princess. This is a totally huge step toward simple, everyday homebrew on the Wii!

At least, it will be, eventually. Unfortunately, the version that has been released is a ten-minute demo. After the allotted time, the software stops working and cannot be reinstalled. So much for unrestricted access to the Wii hardware.

[Via DCEmu; thanks, craig!]

Must See TV: Homebrew Channel


It takes almost two minutes to get to the "good stuff" in this video, so, while you wait for that to play, here's a quick summary of what you're watching -- Team Twiizers, the group behind the Twilight Hack that allows users to run their own code on an unmodded Wii, have developed a way to expand on that exploit and install a "Homebrew Channel" onto the Wii Menu.

The channel doesn't do much yet, but just seeing that it's possible has us excited about other possible applications in our near future! Of course, that's assuming Nintendo doesn't put out some sort of firmware update that blocks the exploit, killing homebrew progress before anyone has a chance to release a "Pirated Games Channel."

[Thanks, Craig!]

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