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The Short Cuts entry that better freaking win


We thought we'd given up posting Nintendo Short Cuts entries as a veritable flood of applicants submitted their works shortly before the deadline, but sister site Joystiq posted one that's simply way, way too good.

The above "movie trailer" for the NES classic Punch-Out!! is rife with 8-bit references, as the creators shrewdly blend recognizable game artwork into live-action scenes. The acting (especially Von Kaiser's) is top-notch, production values sky-high, and the music made us replay the last minute of the trailer nine times just to rock out. If Hollywood really knew what was up, this would have been made instead of the lukewarm Rocky Balboa last year. We officially stamp our vote of approval on Team Awesome, and wish them the best of luck.

They probably won't need it.

Wii Warm Up: Our worst NiGHTmare

NiGHTmare!
Brought to you by our good friends at 2-P Start, this image highlights exactly how Sonic Team USA, responsible for such crap as Shadow the Hedgehog, could crush the beautiful NiGHTs franchise into the ground.

You've voted on the polls, but more specifically, what do you think Sonic Team USA can do to screw this up? What should they change, what shouldn't they, and will cult-classic status translate into prolific sales figures? Is the main character a guy or a girl? Hmmmm.

And lo, the angels hath smiled upon thee: NiGHTS 2 confirmed

OMFGyes
This isn't some sick, delayed April Fool's joke. After endless rumors and speculation, Japanese gaming mag Famitsu has finally confirmed ONM's "world exclusive": the official sequel to NiGHTS into Dreams, tentatively titled NiGHTS: Journey of Dreams, is coming to the Wii this winter. The Wiimote will be heavily utilized in the flying mechanics, which include soaring, tumbling, and freewheeling through an endless diamond sky. The producer of the title, Takashi Izuka of Sonic Team USA, has this to say about the title:

"In 1996, we created the NiGHTS character to achieve a concept of 'being refreshed from being able to fly in the sky'. 11 years later, at last, we have broken our silence. NiGHTS will now fly in a new dream world: new stages, new story, and on the new Wii platform. Please look forward to NiGHTS and friends exploring this brand new adventure."

Better news in the world of Wii does not exist, friends. What is it now, like, 264 days till the Winter Solstice?

[via Joystiq]

[Thanks to Dias and Creamsugar!]

Wii Dead or Alive possible?

Computer and Video Games asked Dead or Alive creator Tomonobu Itagaki about the possibility of putting his franchises on the Wii, and, while no concrete information was given, Itagaki indicated that he had at least thought about it. Specifically, he was inspired by Wii Sports Boxing to think about Wii fighting games. It doesn't take much of a leap to conclude that if Itagaki and Team Ninja make a fighting game for the Wii (and they should!) then the words "Dead" and "Alive" will somehow figure into the title.

Dead or Alive is fine-- we admit that we've bought every version of Dead or Alive 2 that's been released in the US for some reason-- but what we want to see is Ninja Gaiden. We can't believe we haven't thought about how awesome Wii controls in fast-paced 3D action games would be, but now we can't stop daydreaming about it. Of course, it's possible that whatever the new franchise is that he's planning could end up being a Wii action game in a new setting.

[Via Game|Life]

Sonic and the Secret Rings details

Zoom zoom zoom...In absolute defiance of the game's title, the Sonic Team has come forward to reveal some details about these so-called "rings". It seems as though Sonic is the one and only playable character, speeding through an Arabian setting in at least 70 separate missions. Despite the plethora of levels, however, the game is estimated to take only around ten hours for the average gamer to complete. Medals and unlockables will extend the playtime for those perfectionists out there, however, and no less than 30 minigames are planned to be included as well.

Also discussed is the evolution of the game. Originally, the Sonic team wanted to make the gameplay far more active than it currently is, in the traditional 3-D style utilizing the nunchuk attachment. However, the team noted that the gameplay was too "strenuous", which most likely signifies that the controls were tiring players out before long. So, the decision was made to switch to the current, on-rails version.

Sonic and the Secret Rings is currently scheduled for a March 2007 release.

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