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Posts with tag tmnt

April VC releases for Japan: Dracula X leads an awesome month


It's finally happening. When Hudson announced Turbografx-16 support on the Virtual Console, we thought "Oh, great, maybe we'll be able to get Dracula X!" Then when they revealed that CD-ROM titles would start coming out, we got really excited about being one step closer to Dracula X. Next month in Japan, Akumajou Dracula X: Chi no Rondo will be released on the Virtual Console for 800 points. As if Hudson hadn't already won at being awesome today.

Other than the amazing Dracula X, there's actually a lot of really great stuff coming out in April. It has actually renewed our faith in the Virtual Console, which is why we're starting to think we're being fooled by a tragic April Fool's Day joke on Nintendo's part. Metal Slug and The Legend of Valkyrie are standouts, as is the incredibly vintage RPG Bokosuka Wars, if only because it reminds us of this shirt.

Famicom:
  • Teenage Mutant Ninja Turtles
  • Sky Kid
  • Volguard II
  • Bokosuka Wars
Super Famicom:
  • Famicom Detective Club Part II
  • Heracles no Eikou IV
Master System:
  • Wonder Boy
Mega Drive:
  • Musha Aleste
  • Phantasy Star III
  • Phelios
N64:
  • Kirby 64
PC Engine:
  • Riot Zone
  • Legend of Valkyrie
  • Dracula X: Rondo of Blood
  • Digital Champion: Battle Boxer
  • Monster Lair
Neo Geo:
  • Metal Slug

The ESRB Ate My VC games


Three games that were assumed to be headed for the Virtual Console have disappeared from the ESRB's ratings list. Zombies Ate My Neighbors, Teenage Mutant Ninja Turtles 2: The Arcade Game, and Duck Hunt are no longer listed for the Wii on the rating organization's website.

The most obvious interpretation is that these games are no longer planned for release on the Wii. But why would the ESRB remove the ratings? Even if Nintendo (or Konami) decided that they were definitely not going to release the game, ever, the content rating would still be valid. And we find it very hard to believe that Duck Hunt, a game that is pretty much synonymous with Nintendo nostalgia, has been permanently banished from the VC.

[Via GoNintendo]

The VC Advantage: Totally sweet


The Internet has made it easy to find cheats for games, but we miss the tips pages from game magazines, when the discovery of a new code could inspire you to go back to an old game. These codes aren't exactly new, but oldness is the essence of the Virtual Console! We're bringing back the classic codes every week on The VC Advantage.

Everyone loves ninja, except for 1980's Europe. It's hard not to be taken with their style of dress, their pre-Bond gadgetry and, most of all, their silent ruthlessness. But gamers have grown up with a different kind of ninja: the kind who walks around a (usually futuristic) city in broad daylight wearing a dark mask and uniform, displaying blatant disregard for stealth in his battle against giant robots or ghosts or freaking birds.

Much like real-life ninja used anonymity and darkness to flout bushido, we enjoy using codes to violate the established laws of our favorite ninja games. This week's VCA features a selection of codes from the Virtual Console's already ninja-rich library.

Teenage Mutant Ninja Turtles (NES):
Share Boomerangs between turtles: It takes some serious Turtles devotion or NES nostalgia to convince yourself to play this game for more than five minutes, so we think it's a good idea to give you a little help. Short of a Make the Game Stop code that involves turning off your system, there's not too much that can be done, but there is at least a glitch that allows you to use the same set of boomerangs with multiple turtles. It's easy, too: just throw the boomerangs, switch turtles, and catch them.

Ninja Spirit (TG16):
Level Select: This is only appropriate for appreciating each level of the sumptuous Ninja Spirit as an individual work of art. We'll know if you use the level select code to fast-track through the game. We'll know and we'll tell IREM. And they'll cry. Press II, I, II, II, I, II, hold Select and press Run to access the level select menu.

Shinobi III: Return of the Ninja Master (GEN):
Unlimited Shurikens: This code, also seen in Revenge of Shinobi, is one of the most iconic and satisfying cheats in any game, because it's so simple to input and remember, and it is immediately visually recognizable. In the options menu, if you set the number of shuriken to 00 and leave the cursor there, after a few seconds the "00" will morph into the symbol for infinity. Neat!

[Codes via GameFAQs]

Turtle power envy

Seeing Teenage Mutant Ninja Turtles II: The Arcade Game on the ESRB's list of upcoming Virtual Console titles should bring joy to our nostalgia-ruled hearts, but we're finding it hard to not be pessimistic about this particular release. We've put more hours into Konami's beat'em up than you can shake a bo staff at, so it's not the actual game that we have problems with.

No, it's just outright jealousy over the XBLA port of the arcade version. While we're stuck with 8-bit graphics and support for only two players, the 360's turtle fans have the original cut scenes, arcade graphics, and online co-op for up to four players! Inconceivable! To add insult to injury, we might have to shell out 600 Wii points for the NES game instead of the usual 500 because of licensing issues. If that'll be the case, we would actually be spending more than what 360 gamers are paying!

We can at least find solace in the NES version's extended levels, extra stages, and Pizza Hut advertising. Also, TMNT II wasn't the only new ninja release spotted on the ESRB's Virtual Console catalog. Ninja Gaiden, Tecmo's 1989 platformer, will also be stabbing its way onto the Wii. Let's see the Xbox try to top us with a game like that! Oh wait...

VC Friday: Climbing turtles

Another week and another round of old school games for your weekend enjoyment. This time, there's some variety, so we'll hope that everyone who is so inclined can find something worth playing. As a special bonus, they're all toward the lower end of Virtual Console pricing, which isn't bad, either. Any of these tickle your proverbial fancy?

  • Ice Climber (NES) -- 500 Wii points
  • Splatterhouse (TurboGrafx) -- 600 Wii points
  • Teenage Mutant Ninja Turtles (NES) -- 500 Wii points

Wiitube wants to give you a copy of TMNT

And who are we to deny them that right? If you're at all interested in a free Wii game, all you have to do is create an avatar and upload a video to Wiitube, and you'll be entered into the contest. That doesn't seem so painful. The dramatic quality of your video doesn't seem to be a factor, so you can always take the easy way out and just read some blog posts out loud (with proper attribution, of course).

We want to go on record as encouraging "giving people video games" as a Web 2.0 trend. We'd gladly trade Myspace for free video games.

[Via Joystiq]

Coming soon to a Wii near you

So what makes a drought? When our cohorts at Joystiq posted the following -- Nintendo's official word on the upcoming sixteen games that will round out Q1, there was some discussion regarding whether a library of 40 titles constitutes a deluge or a drought. Here's the list, per Nintendo:
  • Feb. 14 Wii Play with Wii Remote
  • Mar. 27 Disney's Meet the Robinsons
  • Mar. Bust-A-Move Bash
  • Mar. Prince of Persia Rival Swords
  • Mar. TMNT (Teenage Mutant Ninja Turtles)
  • Mar. Bionicle Heroes
  • Mar. Blazing Angels Squadrons of WWII
  • Q1 Tiger Woods PGA Tour 07
  • Q1 SSX Blur
  • Q1 The Godfather Blackhand Edition
  • Q1 Medal of Honor: Vanguard
  • Q1 Sonic and the Secret Rings
So there's the obvious question of how you feel about the way the Wii's library is shaping up, but the deeper question is ... how many games do we need? It seems most of us would rather have skinnier libraries with nothing but quality games than a new subpar sports title or FPS every week. We're not sure that every one of these titles is gonna reflect the quality we'd like to see, but it doesn't seem thin.

Last, but not at all least, you may notice that we didn't include Mario Party 8, which is apparently slated for March 5. Since it wasn't on Nintendo's list, we left it out here, but that date is still listed on Nintendo's official site.

Coming to a Wii near you

IGN has a new feature up detailing the next Wii games you'll be playing (and one you might be playing right now). Looks like March will see the end of these empty, game-free weeks in favor of a barrage of titles. Profiled games include:

Godfather: Blackhand Edition
Heatseeker
Prince of Persia: Rival Swords
SSX Blur
Sonic and the Secret Rings
Mortal Kombat: Armageddon
Mario Party 8
TMNT
Bust-a-Move Bash!

Definitely a wide array of titles (though we skipped the more heavily discussed minigame collections), offering a little something for almost any gamer. Looking for a GTA-type experience? Check. Tricky snowboard action? Got you covered. High-flying fun? Landing at the end of March. The real question is -- which of these are high on your must-have lists?

New Turtles game coming to Wii?


One of our more crafty readers was recently checking out the Nintendo press site when they stumbled upon a 10th game listed under Ubisoft. The game, Teenage Mutant Ninja Turtles, is supposedly coming to the Wii. In checking up on who owns the rights to those pizza-eating turtles, this reader discovered that while Konami owns all rights to the television show, Ubisoft owns the rights to the upcoming CGI movie. If you have yet to see the awesome trailer for the new movie, then you might want to check it out as it is embedded into the post after the break.

[Note: The Read link leads to the .pdf file that lists the game. In order to access it, you'll need a Nintendo press username and password.]

Continue reading New Turtles game coming to Wii?

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