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Posts with tag trauma

CNN explores the Wii as rehab


Considering the Wii has been on shelves for over a year, we wouldn't call this "breaking news," but mainstream media hasn't ever been all that informed about gaming. Still, it's nice to see the console being covered from an angle other than "video games turn your child into a psycho killer." That and a 30-minute session of Wii three times a week can really help in the physical recovery process. It really is a wonderful little system.

See also: Video games more effective than medication for pain?

[Via Go Nintendo]

Metareview: Trauma Center: Second Opinion

It may be a port of the DS game, but Atlus has assured us it is in no way a quick and half-assed effort to bring the DS game to the Wii. It has new graphics and new missions, which is everything on paper making it out to be a new game experience. Has Atlus succeeded or did gamers have enough of surgery on their DS? The critics say:
  • IGN - 80%: "Putting aside the fact that Second Opinion is a retelling of the DS version, the game is absolutely perfect as an introductory game for Wii players. There's a ton of diversity in the missions, an all-new Hard mode for previous fans of the series, and an entirely new sixth chapter of the game to appease the "been there, done that" attitude of the hardcore crowd."
  • GameSpot - 80%: "This is about as unorthodox of a launch title for a new game system as they come, but then again, the Wii is pretty unorthodox too. So maybe it shouldn't come as any surprise that the game and the console make a great match. Trauma Center: Second Opinion isn't going to wow anybody with its presentation, yet it's got so much inventive gameplay and takes such a spirited approach to its subject matter that it still stands out from the crowd."
  • 1UP - 65%: "Don't let the score dissuade you from playing the game. It is enjoyable. Actually, it reminds me of that college professor who taught a fun class but didn't explain things very well -- in the end, you didn't learn as much as you could have. Second Opinion's fun, but in the end, you feel like you didn't enjoy it as much as you should have."

4 minutes of direct feed Trauma Center footage


IGN has uploaded a rather lengthy gameplay video (a length of 4 minutes, to be exact) of Trauma Center: Second Opinion in action. In repairing several large gashes in a patient's chest, and performing a lobectomy, we find that the patient has several large chunks of glass inside of him. Sounds like his evening didn't really go as planned, eh?

Suffice to say, IGN are a bunch of jerk do not allow their videos to be embedded, so you'll have to head on over and check it out there.

Trauma Center operation documented


Trauma Center: Second Opinion
looks to be a must-have launch title for the Wii. Based on previous coverage of the game, we've already purchased a full set of scrubs and hired an assistant to play nurse to our doctor in anticipation of its release. If you're sharing the same desire to extract broken shards of glass from a patient or stitch up a large gash, then maybe you should attend medical school. If you have the desire to do these things in a game, then you might want to continue into the post and check out the embedded video of Trauma Center: Second Opinion after the break.

Continue reading Trauma Center operation documented

Trauma Center: Second Opinion video


Forget spending thousands of dollars to go to medical school! Forget dissecting real cadavers! Forget getting a piece of paper that tells people they have to pay you a lot of money for the rest of your life! You have Trauma Center!

Trauma Center: Second Opinion
will teach you everything you need to know about surgery and the operating room in a fictional environment. In this video, we will learn how to drain blood! Yes!

As always, you must put in the work and click the continue link. Trust us, it's worth it.

[Via Go Nintendo]

Continue reading Trauma Center: Second Opinion video

Trauma Center interview

Tomm Hulett of Atlus USA recently sat down with IGN to discuss his project Trauma Center: Second Opinion on the Wii. During the interview, Tomm discusses such things as how the name of the game was decided, the difference between remakes and ports, and how the new doctor's "Healing Touch" is unique. Nothing much was said in regards to improvements or new features in the game, however Tomm did at least reveal one new tool:

"I think the coolest new tool is the Defibrillator. It just seemed like a natural fit for the Wii, so we really argued for its inclusion. You move your controllers forward to place the paddles on the patient, then you see a voltage meter. You have to press the Z Button and B Button at the same time when the voltage is at the right level."

Turns out Progressive Scan support is still up in the air and 16:9 is a no-go for the game. On top of that, Tomm sees the rumble-enhanced control scheme of the nunchuk-Wiimote combo superior to the already-amazing controls of Trauma Center: Under the Knife on the DS.


Trauma Center: Second Opinion scans

Some screens for the upcoming Wii launch title Trauma Center: Second Opinion have been revealed over at a French gaming site. While the site confirms that the screens were pulled from a Japanese magazine, they do not confirm which (Famitsu?). Also, they have some artwork up for a pair of the game's characters as well.

Have you seen a nicer looking pair of lungs?

[Via Jeux-France]

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