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Posts with tag twilight-hack

WiiWare games hacked, pirated, and brought to North American Wiis


Only a few weeks after pirates figured out how to install Virtual Console games on their Wiis for free using the Twilight Hack, a clever trick for running unofficial code on an unmodded systems, hackers have expanded their counterfeit offerings to allow bootleg copies of WiiWare titles.

We're not yet sure if online modes are working, but the fact that pirates can install Japanese WiiWare ROMs/WADs on a US system, as shown above with Family Ping Pong, is impressive (and criminal!). Considering how fast the Wii's piracy scene has been moving, someone will likely soon release instructions on how to bypass microtransactions and install downloadable content updates for free, too.

How long will it be before Nintendo steps in to end these shenanigans? Will that mean the end of Wii homebrew, as well? See, this is why we can't have nice things.

Homebrew program enables region-free, Freeloader-free gaming


This isn't quite the perfect solution yet, but homebrewer Nuke's latest program is pretty damned amazing, if it works like it says it does. Gecko Region Free is a homebrew loader for Wii games from any region! It's sort of a free Freeloader without the disc.

Why "sort of?" Well, obviously, you have to be able to run Wii homebrew to operate this, and there are still some challenges in that area. Like the ten-minute limit on the recent "Homebrew Channel." And the Twilight Princess requirement. In other words, you still need a disc -- but not the Freeloader disc. And we think that homebrewers are going to do a better job of staying ahead of Nintendo's patching than Datel will.

[Via DCEmu]

Must See TV: Homebrew Channel


It takes almost two minutes to get to the "good stuff" in this video, so, while you wait for that to play, here's a quick summary of what you're watching -- Team Twiizers, the group behind the Twilight Hack that allows users to run their own code on an unmodded Wii, have developed a way to expand on that exploit and install a "Homebrew Channel" onto the Wii Menu.

The channel doesn't do much yet, but just seeing that it's possible has us excited about other possible applications in our near future! Of course, that's assuming Nintendo doesn't put out some sort of firmware update that blocks the exploit, killing homebrew progress before anyone has a chance to release a "Pirated Games Channel."

[Thanks, Craig!]

'Twilight Hack' now supports SD loading

For those you in the know (see: you, because you read Wii Fanboy), the "Twilight Hack" has been behind the recent influx of wonderful homebrew we've seen for the Wii. Whether it's just some basic Tetris, or running something entirely new, the homebrew community has had their hands full as of late.

Those who were running the exploit before needed a GameCube memory card adapter. That is not the case anymore, as the hack has been updated to support SD loading.

For those who need a visual walkthrough on the process, head on past the break for a video explaining how to do this.

Continue reading 'Twilight Hack' now supports SD loading

Using the 'Twilight Hack,' man runs Tetris


You remember the "Twilight Hack," right? Well, Pong isn't the only thing folks are using this to run, as one man shows us his homebrew version of Tetris running on the system. Originally created as a homebrew project for the GameCube many years ago, this version of Tetris is lacking the bells and whistles most have taken for granted over the last decade or so. Still, it's impressive to see homebrew running on the Wii.

[Via QJ]

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