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For every Wii sold in December, 8.1 games were sold with it

Accordng to IGN, the NPD numbers for December hold more worth than just comparing figures for hardware and software sales in the U.S. during that month (or fueling fanboy debate). December's numbers show that the Wii enjoyed a tie ratio of 8:1, meaning that for every console sold, around 8 titles went along with it. Impressive.

Considering the top titles for the month were Super Mario Galaxy, Wii Play and Sonic & Mario at the Olympics, it's a safe bet that copies of them went off the shelves with the consoles. Of course, this isn't meant to be taken as a literal statistic, as should 7 individuals walk into a store and pick up a copy of Super Mario Galaxy and 1 individual buys a console with the game, the statistic would still hold true.

[Via Joystiq]

Wii Warm Up: Our worst NiGHTmare

NiGHTmare!
Brought to you by our good friends at 2-P Start, this image highlights exactly how Sonic Team USA, responsible for such crap as Shadow the Hedgehog, could crush the beautiful NiGHTs franchise into the ground.

You've voted on the polls, but more specifically, what do you think Sonic Team USA can do to screw this up? What should they change, what shouldn't they, and will cult-classic status translate into prolific sales figures? Is the main character a guy or a girl? Hmmmm.

And lo, the angels hath smiled upon thee: NiGHTS 2 confirmed

OMFGyes
This isn't some sick, delayed April Fool's joke. After endless rumors and speculation, Japanese gaming mag Famitsu has finally confirmed ONM's "world exclusive": the official sequel to NiGHTS into Dreams, tentatively titled NiGHTS: Journey of Dreams, is coming to the Wii this winter. The Wiimote will be heavily utilized in the flying mechanics, which include soaring, tumbling, and freewheeling through an endless diamond sky. The producer of the title, Takashi Izuka of Sonic Team USA, has this to say about the title:

"In 1996, we created the NiGHTS character to achieve a concept of 'being refreshed from being able to fly in the sky'. 11 years later, at last, we have broken our silence. NiGHTS will now fly in a new dream world: new stages, new story, and on the new Wii platform. Please look forward to NiGHTS and friends exploring this brand new adventure."

Better news in the world of Wii does not exist, friends. What is it now, like, 264 days till the Winter Solstice?

[via Joystiq]

[Thanks to Dias and Creamsugar!]

Trauma Center interview

Tomm Hulett of Atlus USA recently sat down with IGN to discuss his project Trauma Center: Second Opinion on the Wii. During the interview, Tomm discusses such things as how the name of the game was decided, the difference between remakes and ports, and how the new doctor's "Healing Touch" is unique. Nothing much was said in regards to improvements or new features in the game, however Tomm did at least reveal one new tool:

"I think the coolest new tool is the Defibrillator. It just seemed like a natural fit for the Wii, so we really argued for its inclusion. You move your controllers forward to place the paddles on the patient, then you see a voltage meter. You have to press the Z Button and B Button at the same time when the voltage is at the right level."

Turns out Progressive Scan support is still up in the air and 16:9 is a no-go for the game. On top of that, Tomm sees the rumble-enhanced control scheme of the nunchuk-Wiimote combo superior to the already-amazing controls of Trauma Center: Under the Knife on the DS.


USA Today checks out next-gen systems

USA Today, a respected and widely-read newspaper, recently took an objective look at the next-gen lineup of systems. While they summarize each system into fairly short "blurbs," a majority of the piece centers around wondering who will end up on top after the dust is settled. The piece points out several key factors such as Sony's choice to go Blu-ray, as well as Microsoft's year-long head start in the market.

The content is somewhat lacking in speculating on where Nintendo will be at through all of this, but we at The Fanboy don't see this as being such a bad thing. Even after Nintendo's failure to provide launch date and price info for the Wii at Leipzig, buzz surrounding the system is still strong.

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