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Posts with tag world-at-war

Call of Duty: Footage of War


Call of Duty: World at War ships in North America tomorrow, but if you want an early peek (and have the kind of job where you can get away with watching videos at work all day long), here's the first thirty minutes, starting with the Makin Island raid (and continuing after the break).

Be warned: as this is a Call of Duty game, and hence Just Like The Real Thing, it's full of naughty words from the beginning, not to mention the odd stomach-churning sight. It looks great, though, and is full of the spectacular set-pieces that we love the series for. With this, The Conduit, and the amazingly-not-terrible Quantam of Solace, shooter fans have a potentially exciting few months ahead.

Continue reading Call of Duty: Footage of War

Joystiq goes hands-on with Nintendo's Media Summit line-up


The embargo on play sessions has lifted and Joystiq has let loose some write-ups for games that were present at Nintendo's big Media Summit last week. They've spent quality time with The Conduit, Animal Crossing: City Folk and even Call of Duty: World at War, to name a few. So we suggest you hit up this link and get to reading!

Answer your Call of Duty this November


Veterans Day this year will be marked by silences, parades, and a bunch of people buying the latest Call of Duty game. Previous speculation that Call of Duty: World at War would launch in November has now been confirmed -- World at War will appear on November 11th, hopefully giving Wii owners an accomplished shooter to play before The Conduit arrives on the scene.

For some time, Activision has promised us that the (Zapper-compatible) Wii title will be "comparable" to versions on other consoles, based as it is on the Call of Duty 4 engine. We'll see how robustly such claims hold up a couple of months from now.

Call of Duty: World at War ships off this November


For those of you looking to get your hands (or your Zapper) dirty in the Pacific theater, know that the Treyarch-developed Call of Duty: World at War will be hitting shelves this November, according to OnlytheGames. They're claiming an Activision PR rep divulged this info to them and we're inclined to believe it. November seems to be a good month to release games.

Joystiq managed to pry a statement from Activision: "we haven't made any announcement about date other than fall of 2008." Oddly enough, November falls right into that timeframe.

[Via Joystiq]

E308: Call of Duty: World at War to utilize Zapper


During Nintendo's E3 keynote today, the promotional reel of third-party titles showed us something different about Call of Duty: World at War for the Wii. It will utilize the Wii Zapper!

Aside from a brief clip of a young gentleman having the time of his life with the game, Wii Zapper clutched firmly in his hands, we've nothing else to report on the matter. But, then again, what else more would you need? It supports the Zapper.

E308: Wii Fanboy reacts to Nintendo's keynote [update]


[Updated: Now with JC talking about things!]

With so many highlights from this year's Nintendo E3 keynote, we're finding our live chat wasn't enough to cover our thoughts and opinions on what was shown. So, below, you'll find some impressions akin to what we did last year. Enjoy.

Continue reading E308: Wii Fanboy reacts to Nintendo's keynote [update]

Fall in to the World at War website


Call of Duty: World at War has hit the intertrons! The official COD domain has always been a general-purpose website, but the latest information for the upcoming shooter has been granted its own dedicated section with a whole range of groin-grabbing goodies.

The whole point of the site is the get involved with everything Call of Duty. You'll sign up and create your profile, and from there you can complete a variety of "missions" to earn points and level up. This include posting in the forums and taking part in polls, but you'll unlock more missions the further you progress within the site.

Why does this sound like a video game? It's a website -- but a pretty good one at that. The Intel and Reconnaissance (that is, news and media) sections should be updated regularly, and a developer blog is up and running. Off you go, then!

[Via press release]

Joystiq talks to Treyarch's Mark Lamia on CoD 5


While many of you are wondering how Call of Duty 5 ... uh, won't suck on the Wii, check out Joystiq's interview with Treyarch's Mark Lamia. He talks about the Wii version, how it will include online play and also has its own team dedicated to the Wii version of the game. It's a pretty interesting interview that covers some of the concerns Wii gamers have for the title, so head on over and check it out.

Call of Duty: World at War trailer really speaks to co-op gamers

Even though it was revealed earlier, a recent press release has confirmed co-op gameplay in the upcoming Call of Duty: World at War. While the other versions boast four-player online killfests, the Wii will have its own gimped "unique co-op mode for two players."

It's not all downgrades for the Wii's World at War. Senior producer Noah Heller is confident in its capabilities, claiming "It's going to look better than any Wii game I've ever seen on the market." Also, despite the online and co-op changes, developer Treyarch says "For all intents and purposes it's the same game." Top stuff, because Call of Duty 3 wasn't entirely up to scratch.

Hit that big play button up there to check out the debut trailer for World at War. Officially it's footage from the 360 and PS3 version, but since it's "the same game," the Wii shouldn't miss out on too many of the heart-beating battles in the above video.

[Via press release]

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